Technology and Education: Putting it in context
We often hear competing media and research claims about the educational value of new technologies, but often it is not clear how, or indeed if, these technologies are supporting learning. And, importantly, there is often little attention to the challenges of trying to introduce these technologies successfully into an educational context. This report aims to address these issues through a short summary of some of the work carried out by the Capital Project over the last two years– the programme
A Design Approach to Research in Technology Enhanced Mathematics Education
This thesis explores the prospect of a design science of technology enhanced mathematics education (TEME), on three levels: epistemological, methodological and pedagogical. Its primary domain is the identification of scientific tools for design research in TEME. The outputs of this enquiry are evaluated by a demonstrator study in the domain of secondary school mathematics.
A review of existing literature establishes a need for a design perspective in TEME research, but at the same time suggests
Take into account knowledge constraints for design of TEL environments in
medical education
In this paper we present an approach, based on
exploiting and modeling empirical knowledge, for design an adaptive intelligent tutoring system in medical education. We present our learning knowledge design constraints and their related computer representations. We conclude with the possibilities of our approach and their perspectives.
A Roadmap for Education Technology
This report describes the initial findings of several workshops convened in 2009 to consider the future of education and in particular the role of technology and computer science in education. Through a series of facilitated collaborative workshops, leaders in several disciplines engaged in conversations that cast computers in the role of facilitating education in the future and recommended a research agenda for federal funding.,Research report
Workshop White Paper - Technology-enhanced learning in the context of technological, societal and cu
This paper reports on the aims, processes and outcomes of a workshop organised by Norbert Pachler (London Mobile Learning Group; www.londonmobilelearning.net) on technology-enhanced learning in the context of transformation as part of the STELLAR Alpine Rendez-Vous in 2009.
The aim of workshop was to augment the work of the LMLG around its socio-cultural ecology, and to extend the interdisciplinary nature of its work through exposure to perspectives advanced by (TEL) researchers in cognate field
Pervasive and Personal Learning Environments
This position paper provides some elements about the convergence of institutional and personal learning environments based on Web 2.0 as well as pervasive learning.
ICT-enhanced Teacher training for Lifelong Competence
Development
In this paper we are giving an example of how Information and Communication Technologies
(ICT) can enhance the process of Teacher training, and how this can be used for Lifelong
Competence Development of teachers. We show how one particular methodology for teaching
and training soft skills can be further enhanced by the use of ICT. We show how the use of
Learning Design centred software platform for lifelong competence development can enhance
the in-service training of teachers.
CONCEPTUAL KMS ARCHITECTURE WITHIN ENTERPRISE 2.0 AND CLOUD COMPUTING
Today, the adoption of Enterprise 2.0 is not an option, but a must for knowledge-based organizations within the changing social paradigms. The new-coming generation of employees and customers expect technological proficiency to be part of the customer-centered business models. On their turn, organizations need to apply new forms of cooperation with their employees, customers, suppliers and partners. The knowledge is recognized as crucial resource and its efficient management determines sustainab
Favoriser l’intérêt des filles pour la génétique par l’investigation
Depuis plusieurs années, il a été remarqué un désintérêt des jeunes en général, et en particulier des filles, pour les sciences. Cet état de fait est un des critère pris en compte pour concevoir une séquence d’enseignement visant l’apprentissage de la structure de l’ADN et la notion de mutations, en classe de seconde. La séquence sera développée dans le cadre du projet européen SCY (Science Created by You), dont l’objectif est de créer des situations d’investigations suppor
Researching Mobile Learning: Frameworks, Tools and Research Designs
This edited collection sets out the issues and requirements for mobile learning research, and presents recent efforts to specify appropriate theoretical frameworks, methods and tools. Through their accounts of projects, leading researchers present their experiences and approaches to key aspects of mobile learning research such as data capture and analysis, and offer structured guidance and suggestions on adopting and extending these approaches.
Transferring Kaleidoscope members' activities research into economic outcomes
The importance of research undertaken within academic and research organisations is widely recognized by governments, industries and diverse stakeholders. Indeed, the contribution of higher education in the generation of new ideas and knowledge, and as an economic driver, has probably never been as important.
Nevertheless, universities face a rapidly changing environment shaped by pressure on funding, an emphasis on quality assurance and the increasing impact of globalisation, marketisation and
Analysis of a selection of interactive learning environments for mathematics
1) Analysis of the ILEs developed by TELMA teams: Aplusix, AriLab2, and e-Slate.
2) Critical analysis of the grid yielding a refined methodological tool for ILEs analysis.
3) Study of T-algebra, an additional ILE for the learning of elementary algebra;
4) Comparison of 10 ILEs based on the exploitation of the analysis grids.,deliverable D20.5.2 from ERT Telma of NoE Kaleidoscope
Requirements and Solutions for Personalized Adaptive Learning
In D1.1 we analyzed the available solutions. Current learning environments are typically web based, but they usually do not take into account heterogeneous needs of users and provide the same learning material to students with different knowledge, objectives, interests, and in different contexts. Currently there is no technical standard for the communication between the various personalized adaptive learning tools as well as no metadata standard for meaningful exchange of learner model and learn
Participatory design in open education: a workshop model for developing a pattern language
Technologically enhanced learning environments raise complex challenges for their designers, developers and users. Design patterns and pattern languages have recently emerged as a potential framework for addressing some of these challenges. However, the uptake of design patterns has been slow outside of the computer science community. We argue that this is largely a consequence of a weak positioning of pattern languages, as a form of delivering expert knowledge to layperson, and suggest an alter
Integration of adaptive learning processes with IMS Learning Design considering corporate requiremen
D1.11 deals with standards and integration, especially with four topics: IMS Learning Design, Adaptation, Integration and Corporate Requirements. It attempts to emphasize the needed relationship among them in order to improve the personalized learning. Based on academic research, our findings take also into account the specific features of corporations. D1.11 is closely related to D1.10, where several taxonomies of learning processes and learning categories are presented, which are used in D1.11
Intelligent Agents for Distance Learning
Distance learning involves a lot of work of human assistants. These assistants need to be connected for answering student doubts and questions. Intelligent agents can do part of this repetitive work because they can observe students interacting with educational courses, detect learning troubles of these students, and then suggest them some way for overcoming those troubles. However, a design problem appears with this promised possibility: how to connect educational applications with these agents
Towards Web-Based Education of Demography
This paper describes steps taken towards introducing Web-based educational technology in teaching demography at the university level. Traditionally, demography is taught by giving lectures to the students, who are then expected to study from textbooks and exercise in demographic calculus. Some students find this way of learning monotonous and exhausting, hence their motivation gradually drops. Modern learning technology can help prevent such a situation, at least to an extent. Of course, using a
An Experience Applying Reinforcement Learning in a Web-Based Adaptive and Intelligent Educational Sy
The definition of effective pedagogical strategies for coaching and tutoring students according to their needs is one of the most important issues in Adaptive and Intelligent Educational Systems (AIES). The use of a Reinforcement Learning (RL) model allows the system to learn automatically how to teach to each student individually, only based on the acquired experience with other learners with similar characteristics, like a human tutor does. The application of this artificial intelligence techn
Half-Baked Logo Microworlds as Boundary Objects in Integrated Design
The paper addresses the problem of fragmentation of the communities involved in the design of digital media for education. It draws on the experience gained at the Educational Technology Lab in the design of Logo-based microworlds with three different platforms respectively based on component computing, 3D game engines and 3D navigation with a GIS. In this paper I use the term half-baked to describe a microworld which is explicitly designed to engage its users with changing it as the main aspect