School of Computer Science

Computer Game to find out how Digital Provenance Affects Decision-Making

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As well as giving gamers the chance to enter an online world as a double agent and infiltrate a corrupt government, new online alternate-reality game Apocalypse of MoP also uncovers players’ perceptions of provenance and how this affects their decision-making.

The game involves players answering questions and completing tasks relating to the digital provenance of objects. These decisions will then be used to assess how people process information and how important provenance — the origin of information — is in decision-making.

It was developed by researchers at The University of Nottingham’s Mixed Reality Lab in collaboration with Nottingham-based production company Urban Angel and researchers at the University of Southampton.

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Posted on Friday 28th February 2014

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