Mixed Reality Laboratory
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Publications

2017

  • FISCHER, JOEL E., GREENHALGH, CHRIS, JIANG, WENCHAO, RAMCHURN, SARVAPALI D., WU, FENG and RODDEN, TOM, 2017. In-the-loop or on-the-loop? Interactional arrangements to support team coordination with a planning agent Concurrency and Computation: Practice and Experience. e4082-n/a
  • CHARITH PERARA, SUSAN WAKENSHAW, TIM BAARSLAG, HAMED HADDADI, AROSHA BANDARA, RICHARD MORTIER, ANDY CRABTREE, IRENE NG, DEREK MCAULEY and JON CROWCROFT, 2017. Valorising the IoT Databox: Creating value for everyone Transactions on Emerging Telecommunications Technologies. 28(1), 38
  • HUANG Y., BENFORD S., HENDRICKX H., TRELOAR R. and BLAKE H., 2017. Office Workers’ Perceived Barriers and Facilitators to Taking Regular Micro-breaks at Work: A Diary-Probed Interview Study. In: DE VRIES P., OINAS-KUKKONEN H., SIEMONS L., BEERLAGE-DE JONG N. and VAN GEMERT-PIJNEN L., eds., Persuasive Technology: Development and Implementation of Personalized Technologies to Change Attitudes and Behaviors. PERSUASIVE 2017. Lecture Notes in Computer Science (LNCS). 10171. Springer, Cham. 149-161
  • CHAMBERLAIN, ALAN, CRABTREE, ANDY, HADDADI, HAMED, MORTIER, RICHARD, 2017. Special theme on Privacy and the Internet of things: *Open Access Personal and Ubiquitous Computing.
  • PETER TOLMIE and ANDY CRABTREE, 2017. The practical politics of sharing personal data Personal and Ubiquitous Computing. Online First,
  • ANDY CRABTREE, PETER TOLMIE and WILL KNIGHT, 2017. Repacking privacy for a networked world Computer Supported Cooperative Work: The Journal of Collaborative Computing and Work Practices. 26(4-6), 453-488
  • JOEL FISCHER, ANDY CRABTREE, JAMES COLLEY, TOM RODDEN and ENRICO COSTANZA, 2017. Data Work: How Energy Advisors and Clients Make IoT Data Accountable Computer Supported Cooperative Work: The Journal of Collaborative Computing and Work Practices. 26(4-6), 597-626
  • LACHLAN URQUHART and TOM RODDEN, 2017. New Directions in Information Technology Law: Learning from HCI: Learning from Human Computer Interaction International Review of Law, Computers and Technology. 31(2), 150-169 (In Press.)
  • PAUL BRINDLEY, JAMES GOULDING and MAX L. WILSON, 2017. Generating Vague Neighbourhoods through Data Mining of Passive Web Data International Journal of Geographical Information Science. (In Press.)
  • JÄGER, NILS, SCHNÄDELBACH, HOLGER, HALE, JONATHAN, KIRK, DAVID and GLOVER, KEVIN, 2017. Reciprocal Control in Adaptive Environments Interacting with Computers. 29(1), 1-18
  • ANDY CRABTREE, TOM LODGE, JAMES COLLEY, CHRIS GREENHALGH and RICHARD MORTIER, 2017. Accountable IoT?: Outline of the Databox model In: International Symposium on a World of Wireless, Mobile, and Multimedia Networks. 1-6
  • STUART REEVES, CHRISTIAN GREIFFENHAGEN and ERIC LAURIER, 2017. Video Gaming as Practical Accomplishment: Ethnomethodology,Conversation Analysis, and Play Topics in Cognitive Science. 9(2), 308-342
  • MARTIN PORCHERON, JOEL E. FISCHER and SARAH SHARPLES, 2017. “Do Animals Have Accents?”: Talking with Agents in Multi-Party Conversation In: Proceedings of the 20th ACM Conference on Computer-Supported Cooperative Work & Social Computing (CSCW '17). 207-219
  • MCGARRY, GLENN, TOLMIE, PETER, BENFORD, STEVE, GREENHALGH, CHRIS and CHAMBERLAIN, ALAN, 2017. 'They'Re All Going out to Something Weird': Workflow, Legacy and Metadata in the Music Production Process In: Proceedings of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing. 995-1008
  • WILSON, MAX L., 2017. The Tetris Model of Resolving Information Needs Within the Information Seeking Process In: Proceedings of the 2017 Conference on Conference Human Information Interaction and Retrieval. 147-154
  • PORCHERON, MARTIN, FISCHER, JOEL E., MCGREGOR, MOIRA, BROWN, BARRY, LUGER, EWA, CANDELLO, HELOISA and O'HARA, KENTON, 2017. Talking with Conversational Agents in Collaborative Action In: Companion of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing. 431-436
  • BURAK TEKIN and STUART REEVES, 2017. Ways of spectating: Unravelling spectator participation in Kinect play In: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems. 1558-1570
  • GREENHALGH, CHRIS, BENFORD, STEVE, HAZZARD, ADRIAN and CHAMBERLAIN, ALAN, 2017. Playing Fast and Loose with Music Recognition In: Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems. 4302-4313
  • NEELIMA SAILAJA, ANDY CRABTREE and PHIL STENTON, 2017. Challenges of using personal data to drive personalised electronic programme guides In: Proceedings of the SIGCHI Conference on Human Factors in Computing. 5226-5231
  • RAPHAEL VELT, STEVE BENFORD and STUART REEVES, 2017. A Survey of the Trajectories Conceptual Framework: InvestigatingTheory Use in HCI In: Proceedings of the SIGCHI Conference on Human Factors inComputing Systems. 2091-2105
  • MORREALE, FABIO, MORO, GIULIO, CHAMBERLAIN, ALAN, BENFORD, STEVE and MCPHERSON, ANDREW P., 2017. Building a Maker Community Around an Open Hardware Platform In: Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems. 6948-6959
  • PAPANGELIS, KONSTANTINOS, METZGER, MELVIN, SHENG, YIYANG, LIANG, HAI-NING, CHAMBERLAIN, ALAN and KHAN, VASSILIS-JAVED, 2017. 'Get Off My Lawn!': Starting to Understand Territoriality in Location Based Mobile Games In: Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors in Computing Systems. 1955-1961
  • SCHN'ADELBACH, HOLGER, J'AGER, NILS, NABIL, SARA, DALTON, NICK, KIRK, DAVID and CHURCHILL, ELIZABETH, 2017. People, Personal Data and the Built Environment In: Proceedings of the 2017 ACM Conference Companion Publication on Designing Interactive Systems. 360-363
  • PAPANGELIS, KONSTANTINOS, SHENG, YIYANG, LIANG, HAI-NING, CHAMBERLAIN, ALAN, KHAN, VASSILIS-JAVED and CAO, TING, 2017. Unfolding the Interplay of Self-identity and Expressions of Territoriality in Location-based Social Networks In: Proceedings of the 2017 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2017 ACM International Symposium on Wearable Computers. 177-180
  • PAPANGELIS, KONSTANTINOS, METZGER, MELVIN, SHENG, YIYENG, LIANG, HAI-NING, CHAMBERLAIN, ALAN and CAO, TING, 2017. Conquering the City: Understanding Perceptions of Mobility and Human Territoriality in Location-based Mobile Games Proc. ACM Interact. Mob. Wearable Ubiquitous Technol.. 1(3), 90:1-90:24
  • GIANNACHI, GABRIELLA, SINKER, REBECCA, STACK, JOHN, LOCATELLI, CRISTINA, CARLETTI, LAURA, PRICE, DOMINIC, MCAULEY, DEREK, COUGHLAN, TIM and BENFORD, STEVE, 2017. ArtMaps: A Technology for Looking at Tate's Collection Leonardo. 50(1), 20-26
  • CHAMBERLAIN, ALAN, BØDKER, MADS, HAZZARD, ADRIAN, MCGOOKIN, DAVID, DE ROURE, DAVID, WILLCOX, PIP and PAPANGELIS, KONSTANTINOS, 2017. Audio Technology and Mobile Human Computer Interaction: From Space and Place, to Social Media, Music, Composition and Creation International Journal of Mobile Human Computer Interaction (IJMHCI). 9(4), 25-40
  • MARSHALL, JOE, LINEHAN, CONOR, SPENCE, JOCELYN C and RENNICK EGGLESTONE, STEFAN, 2017. A Little Respect: Four Case Studies of HCI's Disregard for Other Disciplines In: Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors in Computing Systems. 848-857
  • MARSHALL, JOE, LINEHAN, CONOR, SPENCE, JOCELYN and RENNICK-EGGLESTONE, STEFAN, 2017. A little respect: four case studies of HCI’s disregard for other disciplines
  • GIANNACHI, GABRIELLA, SINKER, REBECCA, STACK, JOHN, LOCATELLI, CRISTINA, CARLETTI, LAURA, PRICE, DOMINIC, MCAULEY, DEREK, COUGHLAN, TIM and BENFORD, STEVE, 2017. ArtMaps: A Technology for Looking at Tate�s Collection Leonardo.
  • VELT, RAPHAEL, BENFORD, STEVE and REEVES, STUART, 2017. A survey of the trajectories conceptual framework: investigating theory use in HCI In: Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems. 2091-2105
  • MORREALE, FABIO, MORO, GIULIO, CHAMBERLAIN, ALAN, BENFORD, STEVE and MCPHERSON, ANDREW P, 2017. Building a maker community around an open hardware platform In: Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems. 6948-6959
  • KALLIONPÄÄ, MARIA, GREENHALGH, CHRIS, HAZZARD, ADRIAN, WEIGL, DAVID M, PAGE, KEVIN R and BENFORD, STEVE, 2017. Composing and realising a game-like performance for disklavier and electronics
  • BENFORD, STEVE, KOLEVA, BORIANA, QUINN, ANTHONY, THORN, EMILY-CLARE, GLOVER, KEVIN, PRESTON, WILLIAM, HAZZARD, ADRIAN, RENNICK-EGGLESTONE, STEFAN, GREENHALGH, CHRIS and MORTIER, RICHARD, 2017. Crafting interactive decoration ACM Transactions on Computer-Human Interaction (TOCHI). 24(4), 26
  • KWON, HYOSUN, KWON, HYOSUN, KOLEVA, BORIANA, BENFORD, STEVE, SCHOFIELD, TOM, SCHOFIELD, GUY, OKI, MAHO, TSUKADA, KOJI, HARRISON, DANIEL, BANKS, RICHARD and OTHERS, 2017. Demo hour interactions. 24(5), 8-11
  • ROSTAMI, ASREEN, ROSSITTO, CHIARA, BARKHUUS, LOUISE, HOOK, JONATHAN, LAAKSOLAHTI, JARMO, TAYLOR, ROBYN, MCMILLAN, DONALD, SPENCE, JOCELYN and WILLIAMSON, JULIE, 2017. Design Fiction for Mixed-Reality Performances In: Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors in Computing Systems. 498-505
  • WEI HONG LO and KHER HUI NG, 2017. Designing an Interactive Mural for Cultural Reflections In: 5th International Visual Informatics Conference (IVIC 2017). (In Press.)
  • PRESTON, WILLIAM, BENFORD, STEVE, THORN, EMILY-CLARE, KOLEVA, BORIANA, RENNICK-EGGLESTONE, STEFAN, MORTIER, RICHARD, QUINN, ANTHONY, STELL, JOHN and WORBOYS, MICHAEL, 2017. Enabling hand-crafted visual markers at scale In: Proceedings of the 2017 Conference on Designing Interactive Systems. 1227-1237
  • KWON, HYOSUN, KOLEVA, BORIANA, SCHNÄDELBACH, HOLGER and BENFORD, STEVE, 2017. It's Not Yet A Gift': Understanding Digital Gifting. In: CSCW. 2372-2384
  • MARSHALL, JOE and LINEHAN, CONOR, 2017. Misrepresentation of health research in exertion games literature In: Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems. 4899-4910
  • HUANG, YITONG, BENFORD, STEVE, HENDRICKX, HILDE, TRELOAR, ROB and BLAKE, HOLLY, 2017. Office Workers� Perceived Barriers and Facilitators to Taking Regular Micro-breaks at Work: A Diary-Probed Interview Study In: International Conference on Persuasive Technology. 149-161
  • HUANG, Y., BENFORD, S., HENDRICKX, H., TRELOAR, R. and BLAKE, H., 2017. Office workers' perceived barriers and facilitators to taking regular micro-breaks at work: a diary-probed interview study. Lecture Notes in Computer Science. 10171, ISSN 0302-9743
  • SPENCE, JOCELYN, 2017. Performance, Theatre, and Drama The Year's Work in Critical and Cultural Theory.
  • TAYLOR, ROBYN, SPENCE, JOCELYN, WALKER, BRENDAN, NISSEN, BETTINA and WRIGHT, PETER, 2017. Performing Research: Four Contributions to HCI In: Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems. 4825-4837
  • GREENHALGH, CHRIS, BENFORD, STEVE, HAZZARD, ADRIAN and CHAMBERLAIN, ALAN, 2017. Playing fast and loose with music recognition In: Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems. 4302-4313
  • STUART REEVES, 2017. Some conversational challenges of talking with machines In: Talking with Conversational Agents in Collaborative Action,Workshop at the 20th ACM conference on Computer-Supported Cooperative Workand Social Computing (CSCW '17).
  • TENNENT, PAUL, MARSHALL, JOE, WALKER, BRENDAN, BRUNDELL, PATRICK and BENFORD, STEVE, 2017. The Challenges of Visual-Kinaesthetic Experience In: Proceedings of the 2017 Conference on Designing Interactive Systems. 1265-1276
  • SPENCE, JOCELYN, HAZZARD, ADRIAN, MCGRATH, SEAN, GREENHALGH, CHRIS and BENFORD, STEVE, 2017. The Rough Mile: Testing a Framework of Immersive Practice In: Proceedings of the 2017 Conference on Designing Interactive Systems. 877-888
  • MCGARRY, GLENN, TOLMIE, PETER, BENFORD, STEVE, GREENHALGH, CHRIS and CHAMBERLAIN, ALAN, 2017. They're all going out to something weird': workflow, legacy and metadata in the music production process
  • MARSHALL, JOE, LINEHAN, CONOR, SPENCE, JOCELYN and RENNICK EGGLESTONE, STEFAN, 2017. Throwaway citation of prior work creates risk of bad HCI research In: Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors in Computing Systems. 827-836
  • MARSHALL, JOE and TENNENT, PAUL, 2017. Touchomatic: Interpersonal Touch Gaming In The Wild In: Proceedings of the 2017 Conference on Designing Interactive Systems. 417-428

2016

  • JÄGER, NILS, SCHNÄDELBACH, HOLGER and HALE, JONATHAN, 2016. Embodied Interactions with Adaptive Architecture. In: DALTON, NICHOLAS S., SCHNÄDELBACH, HOLGER, WIBERG, MIKAEL and VAROUDIS, TASOS, eds., Architecture and Interaction: Human Computer Interaction in Space and Place 1. Springer International Publishing. 183-202
  • DIX, ALANAND MALIZIA, ALESSIOAND TURCHI, TOMMASOAND GILL, STEVEAND LOUDON, GARETHAND MORRIS, RICHARDAND CHAMBERLAIN, ALANAND BELLUCCI, ANDREA, 2016. Rich Digital Collaborations in a Small Rural Community. In: ANSLOW, CRAIGAND CAMPOS, PEDROAND JORGE, JOAQUIM, ed., Collaboration Meets Interactive Spaces Springer International Publishing. 463-483
  • ENRIQUE SANCHEZ LOZANO, BRAIS MARTINEZ, YORGOS TZIMIROPOULOS and MICHEL VALSTAR, 2016. Cascaded Continuous Regression for Real-time Incremental Face Tracking In: Proc. European Conference on Computer Vision (ECCV2016).
  • WENJUE ZHU, ANDRY CHOWANDA and MICHEL VALSTAR, 2016. Topic Switch Models for Dialogue Management in Virtual Humans. In: DAVID TRAUM, WILLIAM SWARTOUT, PETER KHOOSHABEH, STEFAN KOPP, STEFAN SCHERER and ANTON LEUSKI, eds., Intelligent Virtual Agents: 16th International Conference, IVA 2016, Los Angeles, CA, USA, September 20-23, 2016, Proceedings Springer International Publishing. 407-411
  • ANDRY CHOWANDA, MARTIN FLINTHAM, PETER BLANCHFIELD and MICHEL VALSTAR, 2016. Playing with Social and Emotional Game Companions. In: DAVID TRAUM, WILLIAM SWARTOUT, PETER KHOOSHABEH, STEFAN KOPP, STEFAN SCHERER and ANTON LEUSKI, eds., Intelligent Virtual Agents: 16th International Conference, IVA 2016, Los Angeles, CA, USA, September 20-23, 2016, Proceedings Springer International Publishing. 85-95
  • MORAN, STUART, JAGER, NILS, SCHNAEDELBACH, HOLGER and GLOVER, KEVIN, 2016. ExoPranayama: a biofeedback-driven actuated environment for supporting yoga breathing practices PERSONAL AND UBIQUITOUS COMPUTING. 20(2), 261-275
  • CHAMBERLAIN, ALAN and CRABTREE, ANDY, 2016. Searching for Music: Understanding the Discovery, Acquisition, Processing and Organization of Music in a Domestic Setting for Design Personal Ubiquitous Comput.. 20(4), 559-571
  • ANDY CRABTREE, TOM LODGE, JAMES COLLEY, CHRIS GREENHALGH, RICHARD MORTIER and HAMED HADDADI, 2016. Enabling the new economic actor: Data protection, the digital economy, and the Databox Personal and Ubiquitous Computing. 20(6), 947-957
  • SCHNÄDELBACH, HOLGER, SUN, XU, KEFALIDOU, GENOVEFA, COUGHLAN, TIM, MEESE, RUPERT, NORRIS, JAMES and MCAULEY, DEREK, 2016. Creativity Greenhouse: At-a-distance collaboration and competition over research funding: International Journal of Human-Computer Studies International Journal of Human-Computer Studies. 87(3), 1-19
  • MARSHALL, JOE, BENFORD, STEVE, PIJNAPPEL, SEBASTIAAN and OTHERS, 2016. Expanding exertion gaming International Journal of Human-Computer Studies. 90, 1-13
  • MARTINEZ, BRAIS and VALSTAR, MICHEL F, 2016. L 2, 1-based regression and prediction accumulation across views for robust facial landmark detection Image and Vision Computing. 47, 36-44
  • LARGE, DAVID R, BURNETT, GARY, BENFORD, STEVE and OLIVER, KEITH, 2016. Crowdsourcing good landmarks for in-vehicle navigation systems Behaviour & Information Technology. 1-10
  • K. PAPANGELIS, A. CHAMBERLAIN and H. N. LIANG, 2016. Co-Design for Harm Reduction Systems with Online Communities of Bodybuilding Steroid Users In: 2016 International Conference on Collaboration Technologies and Systems (CTS). 35-42
  • AVSAR HUSEYIN, FISCHER JOEL E. and RODDEN TOM, 2016. Designing touch screen user interfaces for future flight deck operations In: Digital Avionics Systems Conference (DASC), 2016 IEEE/AIAA 35th. 1-9
  • AVSAR HUSEYIN, FISCHER JOEL E. and RODDEN TOM, 2016. Mixed method approach in designing flight decks with touch screens: A framework In: Digital Avionics Systems Conference (DASC), 2016 IEEE/AIAA 35th. 1-10
  • HARUN, A., BENFORD, S., O'MALLEY, C. and NOOR, N.L.M., 2016. Glyphing it!: Children using markers in school In: 6th International Conference on Digital Information and Communication Technology and its Applications (DICTAP 2016). 39-44
  • ANDY CRABTREE, 2016. Enabling the new economic actor: Personal data regulation and the digital economy In: Proceedings of the 2016 IEEE International Conference on Cloud Engineering Workshop. 124-129
  • ANDY CRABTREE and PETER TOLMIE, 2016. “A day in the life of things in the home” In: Proceedings of the 19th Conference on Computer Supported Cooperative Work. 1738-1750
  • FOSH, LESLEY, BENFORD, STEVE and KOLEVA, BORIANA, 2016. Supporting group coherence in a museum visit In: Proceedings of the 19th ACM Conference on Computer-Supported Cooperative Work & Social Computing. 1-12
  • PETER TOLMIE, ANDY CRABTREE, TOM RODDEN, JAMES COLLEY and LUGER, E., 2016. “‘This has to be the cats’ - personal data legibility in networked sensing systems” In: Proceedings of the 19th Conference on Computer Supported Cooperative Work. 491-502
  • ANSTEAD, E, BENFORD, S and HOUGHTON, RJ, 2016. MarathON MultiScreen: Group television watching and interaction in a viewing ecology. In: Proceedings of the 19th ACM Conference on Computer-Supported Cooperative Work & Social Computing. 405-417
  • PORCHERON, MARTIN, FISCHER, JOEL E. and SHARPLES, SARAH, 2016. Using Mobile Phones in Pub Talk In: Proceedings of the 19th ACM Conference on Computer-Supported Cooperative Work & Social Computing. 1649-1661
  • BYRNE, RICHARD, MARSHALL, JOE and MUELLER, FLORIAN FLOYD, 2016. Designing the Vertigo Experience: Vertigo as a Design Resource for Digital Bodily Play In: Proceedings of the TEI'16: Tenth International Conference on Tangible, Embedded, and Embodied Interaction. 296-303
  • PIKE, MATTHEW, WILSON, MAX L., BENFORD, STEVE and RAMCHURN, RICHARD, 2016. #Scanners: A BCI Enhanced Cinematic Experience In: Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems. 293-296
  • BENFORD, STEVE, HAZZARD, ADRIAN, CHAMBERLAIN, ALAN, GLOVER, KEVIN, GREENHALGH, CHRIS, XU, LIMING, HOARE, MICHAELA and DARZENTAS, DIMITRIOS, 2016. Experiencing the Carolan Guitar In: Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems. 3651-3654
  • HUGO C. HUURDEMAN, MAX L. WILSON and JAAP KAMPS, 2016. Active and passive utility of search interface features in different information seeking task stages In: 1st ACM SIGIR Conference on Human Information Interaction and Retrieval (CHIIR'16).
  • MARSHALL, JOE, LINEHAN, CONOR and HAZZARD, ADRIAN, 2016. Designing Brutal Multiplayer Video Games In: Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems. 2669-2680
  • RENNICK-EGGLESTONE, STEFAN, KNOWLES, SARAH, TOMS, GILL, BEE, PENNY, LOVELL, KARINA and BOWER, PETER, 2016. Health Technologies 'In the Wild': Experiences of Engagement with Computerised CBT In: Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems. 2124-2135
  • KRISTIYAN EMILOV LUKANOV, HORIA A. MAIOR and MAX L. WILSON, 2016. Using fNIRS in usability testing: understanding the effect of web form layout on mental workload In: Proceedings of the 34th Annual ACM Conference on Human Factors in Computing Systems. 4011-4016
  • MATTHEW PIKE, RICHARD RAMCHURN, STEVE BENFORD and MAX L. WILSON, 2016. #Scanners: exploring the control of adaptive films using brain-computer interaction In: 34th Annual ACM Conference on Human Factors in Computing Systems (CHI'16). 5385-5396
  • BENFORD, STEVE, HAZZARD, ADRIAN, CHAMBERLAIN, ALAN, GLOVER, KEVIN, GREENHALGH, CHRIS, XU, LIMING, HOARE, MICHAELA and DARZENTAS, DIMITRIOS, 2016. Accountable Artefacts: The Case of the Carolan Guitar In: Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems. 1163-1175
  • SKATOVA A., BEDWELL B., SHIPP V., HUANG Y., YOUNG A., RODDEN T. and BERTENSHAW E., 2016. The Role of ICT in Office Work Breaks In: CHI'16.
  • JOEL FISCHER, ANDY CRABTREE, TOM RODDEN, JAMES COLLEY, ENRICO CONSTANZA, MIKE JEWELL and SARVAPALI RAMCHURN, 2016. “‘Just whack it on until it gets hot’ - working with IoT data in the home” In: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems. 5933-5944
  • SCHNÄDELBACH, HOLGER, 2016. Adaptive architecture Interactions. 23(2), 62-65
  • BENFORD, STEVE, CALDER, MUFFY, RODDEN, TOM and SEVEGNANI, MICHELE, 2016. On lions, impala, and bigraphs: Modelling interactions in physical/virtual spaces ACM Transactions on Computer-Human Interaction (TOCHI). 23(2), 9
  • THORN, EMILY-CLARE, RENNICK-EGGLESTONE, STEFAN, KOLEVA, BORIANA, PRESTON, WILLIAM, BENFORD, STEVE, QUINN, ANTHONY and MORTIER, RICHARD, 2016. Exploring Large-Scale Interactive Public Illustrations In: Proceedings of the 2016 ACM Conference on Designing Interactive Systems. 17-27
  • MCPHERSON, ANDREW P., CHAMBERLAIN, ALAN, HAZZARD, ADRIAN, MCGRATH, SEAN and BENFORD, STEVE, 2016. Designing for Exploratory Play with a Hackable Digital Musical Instrument In: Proceedings of the 2016 ACM Conference on Designing Interactive Systems. 1233-1245
  • MARSHALL, JOE, DANCU, ALEXANDRU and MUELLER, FLORIAN FLOYD, 2016. Interaction in motion: designing truly mobile interaction In: Proceedings of the 2016 ACM Conference on Designing Interactive Systems. 215-228
  • DALTON, SHEEP, SCHNÄDELBACH, HOLGER, VAROUDIS, TASOS and WIBERG, MIKAEL, 2016. Architects of information Interactions. 23(4), 62-64
  • ALAN, ALPER T., COSTANZA, ENRICO, RAMCHURN, SARVAPALI D., FISCHER, JOEL, RODDEN, TOM and JENNINGS, NICHOLAS R., 2016. Tariff Agent: Interacting with a Future Smart Energy System at Home ACM Trans. Comput.-Hum. Interact.. 23(4), 25:1-25:28
  • BØDKER, SUSANNE, HORNBÆK, KASPER, OULASVIRTA, ANTTI and REEVES, STUART, 2016. Nine Questions for HCI Researchers in the Making interactions. 23(4), 58-61
  • PAPANGELIS, KONSTANTINOS, CHAMBERLAIN, ALAN and LIANG, HAI-NING, 2016. New Directions for Preserving Intangible Cultural Heritage Through the Use of Mobile Technologies In: Proceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct. 964-967
  • CHAMBERLAIN, ALAN, BØDKER, MADS, HAZZARD, ADRIAN and BENFORD, STEVE, 2016. Audio in Place: Media, Mobility & HCI - Creating Meaning in Space In: Proceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct. 1045-1048
  • GREENHALGH, CHRIS, HAZZARD, ADRIAN, MCGRATH, SEAN and BENFORD, STEVE, 2016. GeoTracks: Adaptive Music for Everyday Journeys In: Proceedings of the 2016 ACM on Multimedia Conference. 42-46
  • HUANG, YITONG, 2016. How to Design Internet of Things to Encourage Office Workers to Take More Regular Micro-Breaks In: Proceedings of the European Conference on Cognitive Ergonomics. 32:1-32:3
  • CLARK, LEIGH, OFEMILE, ABDULMALIK, ADOLPHS, SVENJA and RODDEN, TOM, 2016. A Multimodal Approach to Assessing User Experiences with Agent Helpers ACM TRANSACTIONS ON INTERACTIVE INTELLIGENT SYSTEMS. 6(4),
  • MCGRATH, SEAN, CHAMBERLAIN, ALAN and BENFORD, STEVE, 2016. Making Music Together: An Exploration of Amateur and Pro-Am Grime Music Production In: Proceedings of the Audio Mostly 2016. 186-193
  • MCGRATH, SEAN, CHAMBERLAIN, ALAN and BENFORD, STEVE, 2016. The Grime Scene: Social Media, Music, Creation and Consumption In: Proceedings of the Audio Mostly 2016. 245-250
  • GREENHALGH, CHRIS, BENFORD, STEVE and HAZZARD, ADRIAN, 2016. ^Muzicode$: Composing and Performing Musical Codes In: Proceedings of the Audio Mostly 2016. 47-54
  • MALIZIA, ALESSIO and CHAMBERLAIN, ALAN, 2016. Screwbots Ubiquity. 2016(October), 1:1-1:6
  • RICHARD MORTIER, JIANXIN ZHAO, JON CROWCROFT, QI LI, LIANG WANG, HAMED HADDADI, YOUSEF AMAR, ANDY CRABTREE, JAMES COLLEY, TOM LODGE, ANTHONY BROWN, DEREK MCAULEY and CHRIS GREENHALGH, 2016. Personal data management with the Databox: What’s inside the box? In: Proceedings of the ACM Workshop on Cloud-Assisted Networking. 49-54
  • PARISA ESLAMBOLCHILAR, MADS BØDKER and ALAN CHAMBERLAIN, 2016. Ways of Walking: Understanding Walking's Implications for the Design of Handheld Technology Via a Humanistic Ethnographic Approach Human Technology. 12(1',), 5-30
  • PIKE, MATTHEW, WILSON, MAX L, BENFORD, STEVE and RAMCHURN, RICHARD, 2016. # Scanners: A BCI Enhanced Cinematic Experience In: Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems. 293-296
  • PIKE, MATTHEW, RAMCHURN, RICHARD, BENFORD, STEVE and WILSON, MAX L, 2016. # scanners: Exploring the control of adaptive films using brain-computer interaction In: Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems. 5385-5396
  • SPENCE, JOCELYN and DUGGAN, PATRICK, 2016. 13 Performance and… The Year's Work in Critical and Cultural Theory. 24(1), 269-293
  • SARVAPALI D RAMCHURN, TRUNG DONG HUYNH, FENG WU, YUKKI IKUNO, JACK FLANN, LUC MOREAU, JOEL E FISCHER, WENCHAO JIANG, TOM RODDEN, EDWIN SIMPSON, STEVEN REECE, STEPHEN ROBERTS and NICHOLAS R JENNINGS, 2016. A Disaster Response System based on Human-Agent Collectives Journal of Artificial Intelligence Research (JAIR). 57, 661-708
  • MADS BØDKER and ALAN CHAMBERLAIN, 2016. AFFECT THEORY AND AUTOETHNOGRAPHY IN ORDINARY INFORMATION SYSTEMS In: ECIS 2016 Proceedings - Twenty-Fourth European Conference on Information Systems (ECIS), İstanbul,Turkey, 2016. 1 - 17
  • BENFORD, STEVE, HAZZARD, ADRIAN, CHAMBERLAIN, ALAN, GLOVER, KEVIN, GREENHALGH, CHRIS, XU, LIMING, HOARE, MICHAELA and DARZENTAS, DIMITRIOS, 2016. Accountable artefacts: the case of the Carolan guitar In: Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems. 1163-1175
  • MCGRATH, SEAN, HAZZARD, ADRIAN, CHAMBERLAIN, ALAN and BENFORD, STEVE, 2016. An ethnographic exploration of studio production practice
  • CHAMBERLAIN, ALAN, BØDKER, MADS, HAZZARD, ADRIAN and BENFORD, STEVE, 2016. Audio in place: media, mobility & HCI-creating meaning in space In: Proceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct. 1045-1048
  • KHER HUI NG, HAI HUANG, SHANKER SELVAMURTHY, MASHARRAT JUZAR, NURUL ASSYIFA AHMAD SABRI and CLAIRE O'MALLEY, 2016. Augmenting learning from physical museum exhibits with personal mobile technology In: Transforming Learning, Empowering Learners: The International Conference of the Learning Sciences (ICLS) 2016. 2. 1261-1262
  • BYRNE, RICHARD, MARSHALL, JOE and MUELLER, FLORIAN'FLOYD', 2016. Balance ninja: towards the design of digital vertigo games via galvanic vestibular stimulation In: Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play. 159-170
  • ANDRY CHOWANDA, PETER BLANCHFIELD, MARTIN FLINTHAM and MICHEL VALSTAR, 2016. Computational Models of Emotion, Personality, and Social Relationships for Interactions in Games: (Extended Abstract) In: Proceedings of the 2016 International Conference on Autonomous Agents & Multiagent Systems. 1343-1344
  • LARGE, DAVID R, BURNETT, GARY, BENFORD, STEVE and OLIVER, KEITH, 2016. Crowdsourcing good landmarks for in-vehicle navigation systems Behaviour & Information Technology. 35(10), 807-816
  • MCPHERSON, ANDREW P, CHAMBERLAIN, ALAN, HAZZARD, ADRIAN, MCGRATH, SEAN and BENFORD, STEVE, 2016. Designing for exploratory play with a hackable digital musical instrument In: Proceedings of the 2016 ACM Conference on Designing Interactive Systems. 1233-1245
  • KHER HUI NG and SHAZIA PARAS SHAIKH, 2016. Design of a Mobile Garden Guide based on Artcodes In: 4th International Conference on User Science and Engineering (i-USEr) 2016.
  • STUART REEVES and BARRY BROWN, 2016. Embeddedness and sequentiality in social media research In: Proceedings of the 19th ACM Conference on Computer Supported Cooperative Work and Social Computing.
  • MARSHALL, JOE, BENFORD, STEVE, PIJNAPPEL, SEBASTIAAN and OTHERS, 2016. Expanding exertion gaming International Journal of Human-Computer Studies. 90, 1-13
  • BENFORD, STEVE, HAZZARD, ADRIAN, CHAMBERLAIN, ALAN, GLOVER, KEVIN, GREENHALGH, CHRIS, XU, LIMING, HOARE, MICHAELA and DARZENTAS, DIMITRIOS, 2016. Experiencing the Carolan Guitar In: Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems. 3651-3654
  • THORN, EMILY-CLARE, RENNICK-EGGLESTONE, STEFAN, KOLEVA, BORIANA, PRESTON, WILLIAM, BENFORD, STEVE, QUINN, ANTHONY and MORTIER, RICHARD, 2016. Exploring large-scale interactive public illustrations In: Proceedings of the 2016 ACM Conference on Designing Interactive Systems. 17-27
  • RENNICK-EGGLESTONE, STEFAN, BRUNDELL, PATRICK, KOLEVA, BORIANA, BENFORD, STEVE, ROUSSOU, MARIA and CHAFFARDON, CHRISTOPHE, 2016. Families and mobile devices in museums: Designing for integrated experiences Journal on Computing and Cultural Heritage (JOCCH). 9(2), 11
  • RENNICK-EGGLESTONE, STEFAN, BRUNDELL, PATRICK, KOLEVA, BORIANA, ROUSSOU, MARIA, CHAFFARDON, CHRISTOPHE and BENFORD, STEVE, 2016. Families and mobile devices in museums: designing for integrated experiences Journal on Computing and Cultural Heritage.
  • GREENHALGH, CHRIS, HAZZARD, ADRIAN, MCGRATH, SEAN and BENFORD, STEVE, 2016. GeoTracks: adaptive music for everyday journeys In: Proceedings of the 2016 ACM on Multimedia Conference. 42-46
  • HARUN, AFDALLYNA, BENFORD, STEVE, O'MALLEY, CLAIRE and NOOR, NOR LAILA MD, 2016. Glyphing it! Children using markers in school In: Digital Information and Communication Technology and its Applications (DICTAP), 2016 Sixth International Conference on. 39-44
  • MARSHALL, JOE, LINEHAN, CONOR, TENNENT, PAUL and HAZZARD, ADRIAN, 2016. Interpersonal touch as a game interaction method
  • VALLEJOS, ELVIRA PEREZ, POTHONG, KRUAKAE, COLEMAN, STEPHEN, KOENE, ANSGAR, CARTER, CHRIS JAMES, STATACHE, RAMONA, RODDEN, TOM, MCAULEY, DEREK, CANO, MONICA, ADOLPHS, SVENJA and OTHERS, 2016. Juries
  • VALLEJOS, ELVIRA PEREZ, KOENE, ANSGAR, CARTER, CHRIS JAMES, STATACHE, RAMONA, RODDEN, TOM, MCAULEY, DEREK, CANO, MONICA, ADOLPHS, SVENJA, O'MALLEY, CLAIRE, POTHONG, KRUAKAE and OTHERS, 2016. Juries: acting out digital dilemmas to promote digital reflections ACM SIGCAS Computers and Society. 45(3), 84-90
  • MCGRATH, SEAN, CHAMBERLAIN, ALAN and BENFORD, STEVE, 2016. Making music together: An exploration of amateur and pro-am grime music production In: Proceedings of the Audio Mostly 2016. 186-193
  • ANSTEAD, EDWARD, BENFORD, STEVE and HOUGHTON, ROBERT, 2016. MarathOn multiscreen: group television watching and interaction in a viewing ecology In: Proceedings of the 19th ACM Conference on Computer-Supported Cooperative Work & Social Computing. 405-417
  • SCHNÄDELBACH, HOLGER, 2016. Movement in Adaptive Architecture. In: GRIFFITHS, SAM and LÜNEN, ALEXANDER VON, eds., Spatial Cultures: Towards a New Social Morphology of Cities Past and Present Routledge / Ashgate. 282
  • SPENCE, JOCELYN, 2016. Performative experience design Springer.
  • TENNENT, PAUL, PANTIDI, NADIA and BENFORD, STEVE, 2016. Playful campaigning In: Proceedings of the 30th International BCS Human Computer Interaction Conference: Fusion!. 39
  • KOENE, ANSGAR, PEREZ, ELVIRA, CARTER, CHRISTOPHER J, STATACHE, RAMONA, ADOLPHS, SVENJA, O'MALLEY, CLAIRE, RODDEN, TOM and MCAULEY, DEREK, 2016. Privacy concerns arising from internet service personalization filters ACM SIGCAS Computers and Society. 45(3), 167-171
  • FOSH, LESLEY, BENFORD, STEVE and KOLEVA, BORIANA, 2016. Supporting group coherence in a museum visit In: Proceedings of the 19th ACM Conference on Computer-Supported Cooperative Work & Social Computing. 1-12
  • BRUNDELL, PATRICK, KOLEVA, BORIANA and WETZEL, RICHARD, 2016. Supporting the design of location-based experiences by creative individuals In: Semantic and Social Media Adaptation and Personalization (SMAP), 2016 11th International Workshop on. 112-116
  • MCGRATH, SEAN, CHAMBERLAIN, ALAN and BENFORD, STEVE, 2016. The Grime scene: social media, music, creation and consumption In: Proceedings of the Audio Mostly 2016. 245-250
  • JACOBS, RACHEL, BENFORD, STEVE, LUGER, EWA and HOWARTH, CANDICE, 2016. The Prediction Machine: Performing Scientific and Artistic Process In: Proceedings of the 2016 ACM Conference on Designing Interactive Systems. 497-508
  • STUART REEVES, MURRAY GOULDEN and ROBERT DINGWALL, 2016. The future as a design problem Design Issues. 32(3),
  • CARTER, CHRIS JAMES, KOENE, ANSGAR, PEREZ, ELVIRA, STATACHE, RAMONA, ADOLPHS, SVENJA, O'MALLEY, CLAIRE, RODDEN, TOM and MCAULEY, DEREK, 2016. Understanding academic attitudes towards the ethical challenges posed by social media research ACM SIGCAS Computers and Society. 45(3), 202-210
  • TENNENT, PAUL, MARSHALL, JOE, WALKER, BRENDAN, HARTER, PAUL, BENFORD, STEVE and GLOVER, TONY, 2016. Vicarious: a flexible framework for the creative use of sensed biodata. In: Knowledge, Information and Creativity Support Systems Springer International Publishing. 227-241
  • GREENHALGH, CHRIS, BENFORD, STEVE and HAZZARD, ADRIAN, 2016. ^ muzicode $: composing and performing musical codes In: Proceedings of the Audio Mostly 2016. 47-54

2015

  • KOENE, A., PEREZ, E., CARTER, C., STATACHE, R., ADOLPHS, S., O'MALLEY, C., RODDEN, T. and MCAULEY, D., 2015. Ethics of Personalized Information Filtering Internet Science (INSCI 2015): Lecture Notes in Computer Science. 9089, 123-132
  • FOSH, L, BENFORD, S., KOLEVA, B. and LORENZ, K., 2015. Gifting as a novel mechanism for personalized museum and gallery interpretation In: User Modelling, Adaptation and Personalisation. 9146. 131-142
  • ANDY CRABTREE and RICHARD MORTIER, 2015. Human data interaction: historical lessons from social studies and CSCW In: Proceedings of the 14th European Conference on Computer Supported Cooperative Work. 1-20
  • CRAVEN, M. P., SIMONS, L., GILLOTT, A., NORTH, S., SCHNÄDELBACH, H. and YOUNG, Z., 2015. Evaluating a public display installation with game and video to raise awareness of Attention Deficit Hyperactivity Disorder. In: KUROSU, M., ed., Human-Computer Interaction Part II, HCII 2015, LNCS 9170. Springer. 585-595
  • GRAHAM BUTTON, ANDY CRABTREE, MARK ROUNCEFIELD and TOLMIE, P., 2015. Deconstructing Ethnography: Towards a Social Methodology for Ubiquitous Computing and Interactive Systems Design Springer.
  • TIARA TZYY LI TEH, KHER HUI NG and BEHRANG PARHIZKAR, 2015. TraceIt: An Air Tracing Reading Tool for Children with Dyslexia In: 4th International Visual Informatics Conference (IVIC) 2015. 356-366
  • ANDY CRABTREE, TOM RODDEN, PETER TOLMIE, RICHARD MORTIER, TOM LODGE, PAT BRUNDELL and NADIA PANTIDI, 2015. House Rules: The Collaborative Nature of Policy in Domestic Networks Personal and Ubiquitous Computing. 19(1), 203-215
  • KANJO, EIMAN, AL-HUSAIN, LULUAH and CHAMBERLAIN, ALAN, 2015. Emotions in Context: Examining Pervasive Affective Sensing Systems, Applications, and Analyses Personal Ubiquitous Computing. 19(7), 1197-1212
  • KHER HUI NG, VICTORIA SHIPP, RICHARD MORTIER, STEVE BENFORD, MARTIN FLINTHAM and TOM RODDEN, 2015. Understanding Food Consumption Lifecycles Using Wearable Cameras Personal and Ubiquitous Computing. 19(7), 1183-1195
  • ANDY CRABTREE, ALAN CHAMBERLAIN, STELA VALCHOVSKA, MARK DAVIES, KEVIN GLOVER and CHRIS GREENHALGH, 2015. I've Got a Sheep with Three Legs if Anybody Wants It?: Re-visioning the Rural Economy Personal Ubiquitous Computing. 19(8), 1247-1258
  • RAMCHURN, SARVAPALI D., WU, FENG, JIANG, WENCHAO, FISCHER, JOEL E., REECE, STEVE, ROBERTS, STEPHEN, RODDEN, TOM, GREENHALGH, CHRIS and JENNINGS, NICHOLAS R., 2015. Human-agent collaboration for disaster response Autonomous Agents and Multi-Agent Systems. 30(1), 82-111
  • SCHNÄDELBACH, HOLGER, COUGHLAN, TIM, KEFALIDOU, GENOVEFA, MCAULEY, DEREK and MEESE, RUPERT, 2015. Creativity Bento Box - A Physical Resource Pack to Support Interaction in Virtual Space: International Journal of Human-Computer Interaction International Journal of Human-Computer Interaction. 31(11), 790-804
  • AVSAR HUSEYIN, FISCHER JOEL E. and RODDEN TOM, 2015. Target size guidelines for interactive displays on the flight deck In: Digital Avionics Systems Conference (DASC), 2015 IEEE/AIAA 34th. 3C4-1 - 3C4-15
  • X. WANG, M. VALSTAR, B. MARTINEZ, M. H. KHAN and T. PRIDMORE, 2015. TRIC-track: Tracking by Regression with Incrementally Learned Cascades In: 2015 IEEE International Conference on Computer Vision (ICCV). 4337-4345
  • ADRIAN K. CLEAR, ADRIAN FRIDAY, MARK ROUNCEFIELD and ALAN CHAMBERLAIN, 2015. Supporting Sustainable Food Shopping IEEE Pervasive Computing. 14(4), 28-36
  • LUNDGREN, SUS, FISCHER, JOEL E., REEVES, STUART and TORGERSSON, OLOF, 2015. Designing Mobile Experiences for Collocated Interaction In: Proceedings of the 18th ACM Conference on Computer Supported Cooperative Work & Social Computing. 496-507
  • CHAMBERLAIN, ALAN, SCHRAEFEL, M.C., POOLE, ERIKA, MUNSON, SEAN, DANIS, CATALINA and CHURCHILL, ELIZABETH, 2015. Moving Beyond e-Health and the Quantified Self: The Role of CSCW in Collaboration, Community and Practice for Technologically-Supported Proactive Health and Wellbeing In: Proceedings of the 18th ACM Conference Companion on Computer Supported Cooperative Work & Social Computing. 273-276
  • REEVES, STUART, MARTINDALE, SARAH, TENNENT, PAUL, BENFORD, STEVE, MARSHALL, JOE and WALKER, BRENDAN, 2015. The Challenges of Using Biodata in Promotional Filmmaking ACM Transactions on Computer-Human Interaction (TOCHI). 22(3), 11
  • EWA LUGER, LACHLAN URQUHART, TOM RODDEN and MIKE GOLEMBEWSKI, 2015. Playing the Legal Card: Using Ideation Cards to Raise Data Protection Issues within the Design Process In: CHI '15 Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems. 457-466
  • KWON, HYOSUN, JAISWAL, SHASHANK, BENFORD, STEVE, SEAH, SUE ANN, BENNETT, PETER, KOLEVA, BORIANA and SCHNÄDELBACH, HOLGER, 2015. FugaciousFilm: Exploring Attentive Interaction with Ephemeral Material In: Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems. 1285-1294
  • HAZZARD, ADRIAN, BENFORD, STEVE and BURNETT, GARY, 2015. Sculpting a Mobile Musical Soundtrack In: Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems. 387-396
  • FISCHER, JOEL E., REEVES, STUART, RODDEN, TOM, REECE, STEVE, RAMCHURN, SARVAPALI D. and JONES, DAVID, 2015. Building a Birds Eye View: Collaborative Work in Disaster Response In: Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems. 4103-4112
  • HORIA A. MAIOR, MATTHEW PIKE, SARAH SHARPLES and MAX L. WILSON, 2015. Examining the Reliability of Using fNIRS in Realistic HCI Settings for Spatial and Verbal Tasks In: CHI2015: Proceedings of the 33rd annual ACM conference on Human factors in computing systems. Seoul, South Korea, 18 - 23 Apr 2015. 3039-3042
  • FLINTHAM, MARTIN D., VELT, RAPHAEL, WILSON, MAX L., ANSTEAD, EDWARD J., BENFORD, STEVE, BROWN, ANTHONY, PEARCE, TIMOTHY, PRICE, DOMINIC and SPRINKS, JAMES, 2015. Run Spot Run: Capturing and Tagging Footage of a Race by Crowds of Spectators In: Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems. 747-756
  • VELT, RAPHAEL, BENFORD, STEVE, REEVES, STUART, GLANCY, MAXINE, EVANS, MICHAEL and STENTON, PHIL, 2015. Towards an Extended Festival Viewing Experience In: ACM International Conference on Interactive Experiences for TV and Online Video 2015 (TVX'15), Brussels, Belgium, 3-5 June 2015. (In Press.)
  • BENFORD, STEVE, HAZZARD, ADRIAN and XU, LIMING, 2015. The Carolan Guitar: A Thing That Tells Its Own Life Story interactions. 22(3), 64-66
  • BEDWELL, BEN, SLACK, PETER and GREENHALGH, CHRIS, 2015. Learning from the Experts: Enabling and Studying DIY Development of Location-based Visitor Experiences In: Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing. 755-766
  • MATTHEW PIKE, RICHARD RAMCHURN and MAX L. WILSON, 2015. #Scanners: integrating physiology into cinematic experiences In: 2015 ACM SIGCHI Conference on Creativity and Cognition. 151-152
  • M. ATAUR RAHMAN and MAX L. WILSON, 2015. Exploring opportunities to facilitate serendipity in search In: 38th International ACM SIGIR Conference on Research and Development in Information Retrieval. 939-942
  • GWIZDKA, JACEK, JOSE, JOEMON, MOSTAFA, JAVED and WILSON, MAX, 2015. NeuroIR 2015: Neuro-Physiological Methods in IR Research In: Proceedings of the 38th International ACM SIGIR Conference on Research and Development in Information Retrieval. 1151-1153
  • BENFORD, STEVE, GREENHALGH, CHRIS, ANDERSON, BOB, JACOBS, RACHEL, GOLEMBEWSKI, MIKE, JIROTKA, MARINA, STAHL, BERND CARSTEN, TIMMERMANS, JOB, GIANNACHI, GABRIELLA, ADAMS, MATT, FARR, JU ROW, TANDAVANITJ, NICK and JENNINGS, KIRSTY, 2015. The Ethical Implications of HCI's Turn to the Cultural ACM Trans. Comput.-Hum. Interact.. 22(5), 24:1-24:37
  • MATTHEW PIKE, RICHARD RAMCHURN and MAX L. WILSON, 2015. Two-way Affect Loops in multimedia experiences In: British HCI 2015. 117-118
  • REEVES, STUART, 2015. Locating the 'Big Hole' in HCI Research interactions. 22(4), 53-56
  • HUANG, YITONG, SKATOVA, ANYA, BEDWELL, BENJAMIN, RODDEN, TOM, SHIPP, VICTORIA and BERTENSHAW, EMMA, 2015. Designing for Human Sustainability: The Role of Self-Reflection In: Proceedings of the 17th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct - MobileHCI '15. 1042-1045
  • SHE YIN KWOK, ANYA SKATOVA, VICTORIA SHIPP and ANDY CRABTREE, 2015. The ethical challenges of experience sampling using wearable cameras In: Proceedings of the 17th International Conference on Human Computer Interaction with Mobile Devices and Services (Adjunct). 1054-1057
  • KHER HUI NG, VICTORIA SHIPP, ANYA SKATOVA and BENJAMIN BEDWELL, 2015. What's cooking: A digital intervention to encourage sustainable food behaviour using mobile and wearable technologies In: Mobile HCI'15 Proceedings of the 17th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct. 1058-1061
  • KOLEVA, BORIANA, TOLMIE, PETER, BRUNDELL, PATRICK, BENFORD, STEVE and RENNICK EGGLESTONE, STEFAN, 2015. From Front-End to Back-End and Everything In-Between: Work Practice in Game Development In: Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play. 141-150
  • ANDRY CHOWANDA, PETER BLANCHFIELD, MARTIN FLINTHAM and MICHEL VALSTAR, 2015. Play SMILE Game with ERiSA: A User Study on Game Companions In: Workshop on Engagement in Social Intelligent Virtual Agents on The Fifteenth International Conference on Intelligent Virtual Agents.
  • KOENE, A, PEREZ, EJ, CARTER, C, STATACHE, R, ADOLPHS, S, O'MALLEY, C, RODDEN, T and MCAULEY, D, 2015. Research ethics and public trust: Preconditions for continued growth of internet mediated research In: 1st International Conference on Information Systems Security and Privacy (ICISSP-2015). 163-168
  • FENG WU, SARVAPALI D. RAMCHURN, WENCHAO JIANG, JOEL E. FISCHER, TOM RODDEN and NICHOLAS R. JENNINGS, 2015. Agile planning for real-world disaster response In: International Joint Conference on Artificial Intelligence (IJCAI-15). 132-138
  • ROWLAND, DUNCAN, APPIAH-KUBI, KWAMENA, SHIPP, VICTORIA, MORTIER, RICHARD and BENFORD, STEVE, 2015. Annotation and anonymity: playful photo-sharing by visiting groups of teenagers In: Proceedings of the 12th International Conference on Advances in Computer Entertainment Technology. 2
  • COUGHLAN, TIM, CARLETTI, LAURA, GIANNACHI, GABRIELLA, BENFORD, STEVE, MCAULEY, DEREK, PRICE, DOMINIC, LOCATELLI, CRISTINA, SINKER, REBECCA and STACK, JOHN, 2015. ArtMaps: interpreting the spatial footprints of artworks In: Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems. 407-416
  • SARVAPALI D. RAMCHURN, JOEL E. FISCHER, YUKI IKUNO, FENG WU, JACK FLANN and ANTONY WALDOCK, 2015. A study of human-agent collaboration for multi-UAV task allocation in dynamic environments In: International Joint Conference on Artificial Intelligence (IJCAI-15). 1184-1192
  • STEVE BENFORD, ADRIAN HAZZARD, ALAN CHAMBERLAIN and LIMING XU, 2015. Augmenting a Guitar with its Digital Footprint In: New Interfaces for Musical Expression. 1-4
  • CASTET, JULIEN, BALET, OLIVIER, KOLEVA, BORIANA, GRUBERT, JENS, YI, KWANG MOO, GUNIA, MARCO and KATSIS, ANGELOS, 2015. Authoring and Living Next-Generation Location-Based Experiences In: IEEE Virtual Reality.
  • JACOBS, RACHEL, BENFORD, STEVE and LUGER, EWA, 2015. Behind the scenes at HCI's turn to the arts In: Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems. 567-578
  • JOEL FISCHER, STUART REEVES, TOM RODDEN, STEVE REECE ANDSARVAPALI RAMCHURN and DAVID JONES, 2015. Building a Birds Eye View: Collaborative work in disasterresponse In: Proceedings of the SIGCHI Conference on Human Factors inComputing Systems.
  • JOEL FISCHER, STUART REEVES, TOM RODDEN, STEVE REECE, SARVAPALI RAMCHURN and DAVID JONES, 2015. Building the Birds Eye View: Collaborative work in disaster response In: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems.
  • STEVE BENFORD, ADRIAN HAZZARD, ALAN CHAMBERLAIN and LIMING XU, 2015. Carolan: Augmenting a Guitar with its Digital Footprint. In: International Conference on New Interfaces for Musical Expression (NIME 2015), Louisiana, USA.
  • ADRIAN HAZZARD, STEVE BENFORD, ALAN CHAMBERLAIN and CHRIS GREENHALGH, 2015. Considering Musical Structure in Location-Based Experiences In: 15th International Conference on New Interfaces for Musical Expression (NIME 2015), Louisiana, USA.
  • STATACHE, RAMONA, ADOLPHS, SVENJA, CARTER, CJ, KOENE, A, MCAULEY, D, O’MALLEY, C, PEREZ, E and RODDEN, T, 2015. Descriptive ethics on social media from the perspective of ideology as defined within systemic functional linguistics Corpus Linguistics 2015 Abstract Book. Paper presented at Corpus Linguistics.
  • CHAMBERLAIN, A., RAGHUNANDAN, D., KUMAR, S. and GREENHALGH, C., 2015. Design In Context, from India to Wales: appropriate approaches to the development of socio-technical solutions to support indigenous knowledge. In: At the Intersection of Indigenous and Traditional Knowledge and Technology Design (BOOK) Informing Science Press. 436 pages
  • SUS LUNDGREN, JOEL FISCHER, STUART REEVES and OLOFTORGERSSON, 2015. Designing mobile systems for collocated interactions In: Proceedings of the ACM 2015 conference on ComputerSupported Cooperative Work (CSCW).
  • DANCU, ALEXANDRU and MARSHALL, JOE, 2015. Designing seamless displays for interaction in motion In: Proceedings of the 17th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct. 1076-1081
  • ANDY CRABTREE, PAUL TENNENT, PAT BRUNDELL and DAWN KNIGHT, 2015. Digital Records and the Digital Replay System. In: PETER HALFPENNY and ROB PROCTOR, eds., Innovations in Digital Research Methods Sage. 193-220
  • CALVI, LICIA and SPENCE, JOCELYN, 2015. Engaging Museum Audiences in a Performance Way 131-135
  • KOLEVA, BORIANA, TOLMIE, PETER, BRUNDELL, PATRICK, BENFORD, STEVE and RENNICK EGGLESTONE, STEFAN, 2015. From front-end to back-end and everything in-between: work practice in game development In: Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play. 141-150
  • KWON, HYOSUN, JAISWAL, SHASHANK, BENFORD, STEVE, SEAH, SUE ANN, BENNETT, PETER, KOLEVA, BORIANA and SCHNÄDELBACH, HOLGER, 2015. FugaciousFilm: Exploring Attentive Interaction with Ephemeral Material In: Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems. 1285-1294
  • DANCU, ALEXANDRU, VECHEV, VELKO, ÜNLÜER, ADVIYE AYÇA, NILSON, SIMON, NYGREN, OSCAR, ELIASSON, SIMON, BARJONET, JEAN-ELIE, MARSHALL, JOE and FJELD, MORTEN, 2015. Gesture bike: examining projection surfaces and turn signal systems for urban cycling In: Proceedings of the 2015 International Conference on Interactive Tabletops & Surfaces. 151-159
  • FOSH, LESLEY, BENFORD, STEVE, KOLEVA, BORIANA and LORENZ, KATHARINA, 2015. Gifting as a Novel Mechanism for Personalized Museum and Gallery Interpretation In: International Conference on User Modeling, Adaptation, and Personalization. 131-142
  • MARSHALL, JOE, LOESCHE, FRANK, LINEHAN, CONOR, JOHNSON, DANIEL and MARTELLI, BRUNO, 2015. Grand Push Auto: a car based exertion game In: Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play. 631-636
  • RAMCHURN, SARVAPALI D., HUYNH, TRUNG DONG, IKUNO, YUKI, FLANN, JACK, WU, FENG, MOREAU, LUC, JENNINGS, NICHOLAS R., FISCHER, JOEL E., JIANG, WENCHAO, RODDEN, TOM, SIMPSON, EDWIN, REECE, STEVEN and ROBERTS, STEPHEN J., 2015. HAC-ER: A Disaster Response System Based on Human-Agent Collectives In: Proceedings of the 2015 International Conference on Autonomous Agents and Multiagent Systems. 533-541
  • STUART REEVES, 2015. Human-computer interaction as science In: Proceedings of the 5th decennial conference on Criticalcomputing.
  • REEVES, STUART, GREIFFENHAGEN, CHRISTIAN, FLINTHAM, MARTIN, BENFORD, STEVE, ADAMS, MATT, ROW FARR, JU and TANDAVANTIJ, NICHOLAS, 2015. I'd Hide You: Performing live broadcasting in public In: Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems. 2573-2582
  • PRICE, DOMINIC, MCAULEY, DEREK, MORTIER, RICHARD, GREENHALGH, CHRIS, BROWN, MICHAEL and ANGELOPOULOS, SPYROS, 2015. Inter-Social-Networking: Accounting for Multiple Identities. In: MEISELWITZ, GABRIELE, ed., Social Computing and Social Media Springer International Publishing. 242-252
  • REEVES, STUART, GREIFFENHAGEN, CHRISTIAN, FLINTHAM, MARTIN, BENFORD, STEVE, ADAMS, MATT, ROW-FARR, JU and TANDAVANITJ, NICK, 2015. I’d Hide You: Performing Live Broadcasting in Public In: ACM CHI Conference on Human Factors in Computing Systems 2015, Seoul, South Korea, 18 - 23 Apr 2015.
  • PEREZ VALLEJOS, E., KOENE, A., CARTER, C., STATACHE, R., RODDEN, T., MCAULEY, D., CANO, M., ADOLPHS, S., O'MALLEY, C., POTHONG, K. and COLEMAN, S., 2015. Juries: Acting out digital dilemmas to promote digital reflections SIGCAS: Computers & Society. 45(3), 84-90
  • ALMAEV, TIMUR, MARTINEZ, BRAIS and VALSTAR, MICHEL, 2015. Learning to transfer: transferring latent task structures and its application to person-specific facial action unit detection In: Proceedings of the IEEE International Conference on Computer Vision. 3774-3782
  • BENFORD, STEVE, 2015. Of Guitars, Stories, Luthiery and Hybrid Craft In: Proceedings of the 2015 ACM SIGCHI Conference on Creativity and Cognition. 1-1
  • SPENCE, JOCELYN, FROHLICH, DAVID and ANDREWS, STUART, 2015. Performance and critical design In: Proceedings of the 2015 British HCI Conference. 228-229
  • SPENCE, JOCELYN, 2015. Performing digital media design In: Proceedings of the 2015 ACM SIGCHI Conference on Creativity and Cognition. 401-402
  • FOSH, L, LORENZ, K.G., BENFORD, S. and KOLEVA, B., 2015. Personal and social? Designing personalised experiences for groups in museums In: Proceedings of 19th Annual Museums and the Web Conference.
  • KOENE, A., PEREZ, E., CARTER C., STATACHE, R., ADOLPHS, S., O'MALLEY, C., RODDEN, T. and MCAULEY, D., 2015. Privacy concerns arising from internet service personalization filters SIGCAS: Computers & Society. 45(3), 167-171
  • BACHOUR, KHALED, WETZEL, RICHARD, FLINTHAM, MARTIN, HUYNH, TRUNG DONG, RODDEN, TOM A and MOREAU, LUC, 2015. Provenance for the People: A User-Centered Look at the W3C PROV Standard through an Online Game In: ACM CHI Conference on Human Factors in Computing Systems 2015, Seoul, South Korea, 18 - 23 Apr 2015.
  • KOENE, ANSGAR, PEREZ, ELVIRA, CARTER, CHRISTOPHER J, STATACHE, RAMONA, ADOLPHS, SVENJA, O’MALLEY, CLAIRE, RODDEN, TOM and MCAULEY, DEREK, 2015. Research ethics and public trust, preconditions for continued growth of internet mediated research 1st International Conference on Information System Security and Privacy (ICISSP). 9-11
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  • BENFORD, STEVE, HAZZARD, ADRIAN and XU, LIMING, 2015. The Carolan guitar: a thing that tells its own life story interactions. 22(3), 64-66
  • DARZENTAS, DIMITRIOS, BROWN, MICHAEL and FLINTHAM, MARTIN, 2015. The Data Driven Lives of Wargaming Miniatures In: ACM CHI Conference on Human Factors in Computing Systems 2015, Seoul, South Korea, 18 - 23 Apr 2015.
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  • DARZENTAS, DIMITRIOS PARIS, BROWN, MICHAEL A, FLINTHAM, MARTIN and BENFORD, STEVE, 2015. The data driven lives of wargaming miniatures In: Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems. 2427-2436
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  • VELT, RAPHAËL, BENFORD, STEVE, REEVES, STUART, EVANS, MICHAEL, GLANCY, MAXINE and STENTON, PHIL, 2015. Towards an extended festival viewing experience In: Proceedings of the ACM International Conference on Interactive Experiences for TV and Online Video. 53-62
  • WANG, XIAOMENG, VALSTAR, MICHEL, MARTINEZ, BRAIS, HARIS KHAN, MUHAMMAD and PRIDMORE, TONY, 2015. Tric-track: Tracking by regression with incrementally learned cascades In: Proceedings of the IEEE International Conference on Computer Vision. 4337-4345
  • MUELLER, FLORIAN FLOYD, MARSHALL, JOE, KHOT, ROHIT ASHOK, NYLANDER, STINA and THOLANDER, JAKOB, 2015. Understanding Sports-HCI by Going Jogging at CHI In: Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems. 869-872
  • CARTER, C., KOENE, A., PEREZ, E., STATACHE, R., ADOLPHS, S., O'MALLEY, C., RODDEN, T. and MCAULEY, D., 2015. Understanding academic attitudes towards the ethical challenges posed by social media research SIGCAS: Computers & Society. 45(3), 202-210
  • NG, KHER HUI, SHIPP, VICTORIA, MORTIER, RICHARD, BENFORD, STEVE, FLINTHAM, MARTIN and RODDEN, TOM, 2015. Understanding food consumption lifecycles using wearable cameras Personal and Ubiquitous Computing. 19(7), 1183-1195
  • HÄMÄLÄINEN, PERTTU, MARSHALL, JOE, KAJASTILA, RAINE, BYRNE, RICHARD and MUELLER, FLORIAN FLOYD, 2015. Utilizing gravity in movement-based games and play In: Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play. 67-77

Mixed Reality Laboratory

University of Nottingham
School of Computer Science
Nottingham, NG8 1BB


telephone: +44 (0) 115 846 6780
email: mrl@cs.nott.ac.uk