Supporting Technology-enhanced Learning through Semi-automatic Detection and Management of Skill and
A paradigm shift from a knowledge to a competence society is going on, which also becomes increasingly important for educational and vocational training purposes. Skills and competences are employed to describe learning content, students capabilities, learning processes, and the like. Creating descriptions of skills and competences and assigning them manually is usually an exhausting task. Thus technology-enhanced support is needed. This paper presents a solution approach which enables both th
The effects of the Psychological Sense of Community in on-line and face-to-face academic courses
Recent studies have shown that the Psychological Sense of Community (PSoC) felt by students plays a key role in affecting their performance, satisfaction and persistence in academic degree programs. Hence, the lower student performance and higher dropout rates suffered by on-line courses in comparison with their face-to-face counterparts are often traced back to lower levels of PSoC caused by the lack of physical interactions among students who learn at a distance. The aim of this work is to und
An Interactive, Multimedia Environment for Exploring Tonal Pitch Space
Because they depict relations among musical pitches, chords, and key, charts in Fred Lerdahls Tonal Pitch Space can be rendered more accurately and vividly with multimedia authoring software. My renderings enable a user to orient charts toward any specific key, trace any of numerous possible paths, determine the depth of embedding of any element in any tonal context, and compute distances between elements. Lerdahls analyses can be depicted more vividly by synchronizing graphic images with th
Disciplinary/ Interdiciplinary Virtual Design Studio
The purpose of initiating Virtual Architectural Design Studio is the provision of a highly interactive studio environment independent of time and place by broadening the horizons of todays Turkish traditional architectural design studios through collaborations among universities thanks to European Credit Transfer System_ ECTS credit system. The method developed in virtual design studio (SMTS in Turkish/VDS in English) can be considered a sample for future virtual design studios and diciplinary
This Land Is Your Land, This Land Is My Land
In this activity, students will review and evaluate the ways land is covered and used in their local community. They will also consider the environmental effects of the different types of land use. Students will act as community planning engineers to determine where to place a new structure that will have the least affect on the environment.
How Should Our Gardens Grow?
In this lesson, students will learn about types of land use by humans and evaluate the ways land is used in their local community. They will also consider the environmental effects of the different types of land use. Students will assume the role of community planning engineers and will create a future plan for their community. (Note: Teachers will need to check out the following book from the local or school library: Durell, Ann, Craighead George, Jean, and Paterson, Katherine. The Big Book For
In this lesson, students are introduced to the types of renewable energy resources. They are involved in activities to help them understand the transformation of energy (solar, water and wind) into electricity. Students explore the different roles of engineers working in renewable energy fields.
Identifying Coordination Agents for Collaborative Telelearning
This paper deals with identifying roles for coordination agents in a future collaborative telelearning environment. The current practice of students participating in a net-based simulation marketing game on-campus, is studied with an eye on designing a future collaborative telelearning environment where this same net-based simulation game will be central. The work described in this paper is situated within the theoretical foundations of computer supported collaborative learning (CSCL). In partic
Enhancing a Web-Based Distance-Learning Curriculum with Dedicated Tools
The work presented in this paper aims at supporting students involved in a Web-based distance-learning curriculum. For such a purpose, the Saafir system proposes students with different tools that support them in their appropriation of this curriculum, e.g. visualization of the curriculum from different points of view or construction of individual projects by putting different items of the curriculum into relation. In order to allow using Saafir with already existing distance-learning Websites,
An approach to distance learning curriculum appropriation
The work presented aims at supporting distance learning students in their appropriation of a curriculum. We propose an approach that consists in helping students to construct individual projects. We dissociate different aspects (planning, evaluation and regulation) that can be useful for this purpose, propose a technological approach (epiphyte system, ontology-based model) and example of tools currently provided by the Saafir framework.
Internet Scout Project
The US Geological Survey Volcano Hazards Program website presents its objectives "to advance the scientific understanding of volcanic processes and to lessen the harmful impacts of volcanic activity." The public can explore information on volcano monitoring, warning schemes, and emergency planning. Students and educators can find out about the types, effects, location, and history of volcano hazards. The website offers recent online volcano reports and maps, volcano factsheets, videos, and a pho
Exploratory Test of an Automated Knowledge Elicitation and Organization Tool
his paper combines the contents of two papers that were presented at the ITS 98 conference one focusing on knowledge representation (Shute, 1998) and the other describing a knowledge elicitation tool (Shute, Torreano, & Willis, 1998). There are three main purposes of this paper. First, as a means to stress instructional and assessment implications of different knowledge types, we will briefly overview knowledge representations. Second, we describe a novel cognitive tool designed to aid in knowle
Internet Scout Project
"Earth Force engages young people as active citizens who improve the environment and their communities now and in the future." Educators can learn about Earth Force's three programs: Community Action and Problem solving (CAPS), the Global Rivers Environmental Education Network (GREEN), and Earth Force After School. Users can discover students' many accomplishments such as creating reusable fabric grocery bags, recycling cell phones and ink cartridges to earn money, and cleaning up litter. The To
Intelligent support for discovery learning
Using opportunistic learner modeling and heuristics to support simulation based discovery learning.,Doctoral dissertation, University of Twente. Enschede, The Netherlands: Twente University Press.
Internet Scout Project
Purdue University created this website to promote its organic chemistry department's diverse research initiatives. This expansive website provides links to materials on twelve of the faculty's chemistry research groups. Research includes NMR imaging of micellar solutions, hydride fuel cell examinations, dimerization inhibitors of transcription factors, and gas phase synthesis. Users can find lists of the many publications and view images and photos of the division's work and facilities. Visitors
Internet Scout Project
In his State of the Union Address on January 28, 2003, President Bush made a case for further fuel cell development. Current efforts in this area have not determined how to efficiently produce or extract hydrogen for the cells. In hopes of solving this problem, Bush proposed a $1.2 billion FreedomFUEL initiative. FreedomFUEL is closely related to the FreedomCAR program, which has its homepage at the second site. News releases and fact sheets are available, as well as overviews of fuel cells and
Flexibility in macro-scripts for computer-supported collaborative learning
In the field of computer-supported collaborative learning (CSCL), scripts are designed to support collaboration among distant learners or co-present learners whose interactions are (at least partially) mediated by a computer. The rationale of scripts is to structure collaborative learning processes in order to trigger group interactions that may be rare in free collaboration. Fixing the degree of coercion is a delicate design choice: too rigid scripts would spoil the richness of collaborative in
Decentralized Service Deployment for Collaborative Environments
In this paper we present the design of a system which allows service deployment in a small-sized group of computers distributed through the Internet. These groups are formed by users who share a common interest, and voluntarily yield their own resources for the achievement of the collaborative activities of the group. Having enough resources contributed by the members of the group, our system guarantees service availability and the fact that the deployment and execution of the services is carrie
The Wellcome Trust Sanger Institute: The Cancer Genome Project
Supported by the Wellcome Trust Sanger Institute, the Cancer Genome Project (CGP) "is using the human genome sequence and high throughput mutation detection techniques to identify somatically acquired sequence variants/mutations and hence identify genes critical in the development of human cancers. This initiative will ultimately provide the paradigm for the detection of germline mutations in non-neoplastic human genetic diseases through genome-wide mutation detection approaches." The CGP websit