9.95-A Research Topics in Neuroscience (MIT)
This series of research talks by members of the Department of Brain and Cognitive Sciences introduces students to different approaches to the study of the brain and mind.
Topics include:
From Neurons to Neural Networks
Prefrontal Cortex and the Neural Basis of Cognitive Control
Hippocampal Memory Formation and the Role of Sleep
The Formation of Internal Modes for Learning Motor Skills
Look and See: How the Brain Selects Objects and Directs the Eyes
How the Brain Wires Itself
9.96 Experimental Methods of Adjustable Tetrode Array Neurophysiology (MIT)
Students will be exposed to all aspects of a cutting-edge technique in modern electrophysiology, in a highly structured, team oriented environment. The research projects will probe the neural mechanisms of learning and memory through tetrode array recordings coupled with patterned microstimulation. Due to the broad nature of tasks to be completed, coupled with the team oriented approach we will be employing, we are interested in students with a wide variety of laboratory experience and skill lev
2.75 Precision Machine Design (MIT)
Intensive coverage of precision engineering theory, heuristics, and applications pertaining to the design of systems ranging from consumer products to machine tools. Topics covered include: economics, project management, and design philosophy; principles of accuracy, repeatability, and resolution; error budgeting; sensors; sensor mounting; systems design; bearings; actuators and transmissions; system integration driven by functional requirements, and operating physics. Emphasis on developing cre
9.520-A Networks for Learning: Regression and Classification (MIT)
The course focuses on the problem of supervised learning within the framework of Statistical Learning Theory. It starts with a review of classical statistical techniques, including Regularization Theory in RKHS for multivariate function approximation from sparse data. Next, VC theory is discussed in detail and used to justify classification and regression techniques such as Regularization Networks and Support Vector Machines. Selected topics such as boosting, feature selection and multiclass cla
9.916-A Probability and Causality in Human Cognition (MIT)
Probability theory captures a number of essential characteristics of human cognition, including aspects of perception, reasoning, belief revision, and learning. Expressions of degree of belief were used in language long before people began codifying the laws of probability theory. This course explores the history and debates over codifying the laws of probability, how probability theory applies to specific cognitive processes, how it relates to the human understanding of causality, and how new c
11.521 Spatial Database Management and Advanced Geographic Information Systems (MIT)
This semester long subject (11.521) is divided into two halves. The first half focuses on learning spatial database management techniques and methods and the second half focuses on using these skills to address a 'real world,' client-oriented planning problem. The first half of the semester may be taken separately using the class number 11.523 and the second half may be taken separately as 11.524. In order to help shape and utilize the information infrastructure that will support the management
Pat Pattison - Writing Fearlessly
Berklee professor Pat Pattison discusses how to utilize your learning tools and to write lyrics boldly.
The physiology of the kidneys
Aimed at pre-registration Nursing students studying human biology, this learning object introduces the physiology of the kidney, examining the processes by which the kidneys filter blood, control body pH and eliminate the waste products of metabolism from the body.
Technology Education Classroom
Shows the many different features of Recitation Hall's Technology Education Classroom
15.020 Competition in Telecommunications (MIT)
Competition in Telecommunications provides an introduction to the economics, business strategies, and technology of telecommunications markets. This includes markets for wireless communications, local and long-distance services, and customer equipment. The convergence of computers, cable TV and telecommunications and the competitive emergence of the Internet are covered in depth. A number of speakers from leading companies in the industry will give course lectures.
15.328 Team Project (MIT)
The Team Project has the goals of (1) developing teamwork and leadership skills and (2) learning from the analysis of a change initiative in a real-world company using concepts from other core courses. This class has no regular class schedule or weekly readings. Almost everything is oriented around your team and your project, with only a few deadlines. Each team is responsible for analyzing a recent, ongoing, or anticipated initiative at a real company. Examples might be a strategic reorien
15.667 Negotiation and Conflict Management (MIT)
Negotiation and Conflict Management presents negotiation theory – strategies and styles – within an employment context. 15.667 meets only eleven times, with a different topic each week, which is why students should commit to attending all classes. In addition to the theory and exercises presented in class, students practice negotiating with role-playing simulations that cover a range of topics. Students also learn how to negotiate in difficult situations, which include abrasiveness,
2010 Gopher Adventure Race
Modeled after the popular TV show "The Amazing Race", the first ever Gopher Adventure Race (GAR) took place on Oct. 22. University of MN students competed in teams of two in a variety of mental and physical challenges that tested their knowledge and navigation of campus and their adventurous spirit. The event was planned and operated as an academic learning experience by students in the Recreation major in the College of Education and Human Development.
16.00 Introduction to Aerospace Engineering and Design (MIT)
The fundamental concepts, and approaches of aerospace engineering, are highlighted through lectures on aeronautics, astronautics, and design. Active learning aerospace modules make use of information technology. Student teams are immersed in a hands-on, lighter-than-air (LTA) vehicle design project, where they design, build, and fly radio-controlled LTA vehicles. The connections between theory and practice are realized in the design exercises. Required design reviews precede the LTA race competi
2.993 Designing Paths to Peace (MIT)
Teaches creative design based on the scientific method through the design, engineering, and manufacture of a detailed inlaid tile. This is an introductory lecture/studio course designed to teach students the basic principles of design and expose them to the design process. Throughout the course, students will be introduced to the terminology and concepts that underlie all forms of visual art; which--in many ways--forms the basis for the design of all physical objects. Along with learning mechani
6 Extracting a summary In developing short notes you are already beginning to extract key ideas from the text. To assist you further in this you might also find it helpful to bring the points you have highlighted and/or made short notes about together. This involves the use of link sentences and words, perhaps even the addition of short quotes taken from the text directly, and examples or additional words of explanation. In this way your notes build up into a summary which you can use more easily. STS.069 Technology in a Dangerous World (MIT) 2.971 2nd Summer Introduction to Design (MIT) Student story: Catherine Whittaker '11 14.13 Economics and Psychology (MIT)
Aim is to analyze important current events for what they reveal about the nature and working of our technological world. Starting point is connection between technology and terrorism. Subject also explores how a human-built world can foster insecurity and danger, and how human beings respond. Many invited guests help develop a strong interdisciplinary approach (science, engineering, social science, humanities). Topics include technological risk and remediation, sociotechnical systems, imaginatio
Introduce students to the creative design process, based on the scientific method and peer review, by application of fundamental principles and learning to complete projects according to schedule and within budget. Subject relies on active learning through a major team-based design-and-build project focused on the need for a new consumer product identified by each team. Topics to be learned while teams create, design, build, and test their product ideas include formulating strategies, concepts a
Catherine, who's in the Master of Arts in Organizational and Strategic Communication program at Queens, talks about how the lessons she's learning about new media in the classroom directly relate to her work at a financial services institution in Charlotte.
This course integrates psychological insights into economic models of behavior. It discusses the limitations of standard economic models and surveys the ways in which psychological experiments have been used to learn about preferences, cognition, and behavior. Topics include: trust, vengeance, fairness, impatience, impulsivity, bounded rationality, learning, reinforcement, classical conditioning, loss-aversion, over-confidence, self-serving biases, cognitive dissonance, altruism, subjective well













