Managing Risk and Flexibility in the Supply Chain
Gina Balunas, Cisco
Lecture 17 - 11/23/2010
Lecture 15 - 11/16/2010
Lecture 08 - 11/16/2010
Koordinate v prostoru
Koordinate teles in pravokotni geometrijski prostor v okolju JxyZET.,Orthogonal coordinate geometric system and coordinates of an object in JxyZET.
XNET2 - Methodical Design of Local Area Networks in Buildings - An Application of the A4 Intelligent
XNET2 is a prototype program, that helps network planners to design Ethernet-conform data-networks for sites and buildings. It is implemented as an example application of the ARMILLA4 Intelligent Design Tool under Knowledge Craft. It is based on a knowledge acquisition phase with experts from DECsite, the network-branch of DEC. The ARMILLA Design Tool is developed on the basis of Fritz Haller's ARMILLA ' a set of geometrical and operational rules for the integration of technical ductwork into a
Introduction to Concept and Form in Architecture: An Experimental Design Studio Using the Digital Me
This paper describes the use of digital media in a first year undergraduate architectural design studio. It attempts to address the importance of developing a design process that is redefined by the use of computing, integrating concept and perception. Furthermore, it describes the theoretical foundations and quasi-experiments of a series of exercises developed for beginning design students.
Atravesando el portal digital: la nov?sima Arquitectura de los tiempos de la Internet. - (Crossing
Our architectonical environment is based on the material concept - entity whose control marks the relevance of the XX century: the atom. Across the threshold of the XXI century a new virtual entity - concept: the bit, spreads to became the basic unit of power - control - production, being its more dynamic evidence the phenomenon known as Internet, establishing complex relationships with groups constituted in the net like Virtual Communities, outlining metaphors that involve Urbanists and Archite
Virtual Reality in Architectural Education: Defining Possibilities
Introduction: virtual reality in architecture Virtual Reality (VR) is an emergent computer technology for full 3D-simulations, which has a natural application in the architectural work, due that activity involves the complete definition of buildings prior to its construction. Although the profession has a long tradition and expertise in the use of 2D-plans for the design of buildings, the increasing complexity of projects and social participation requires better media of representation. However,
Defining a process of design and learning of digital graphics by means of distance education
This paper describes and analyses the teaching/learning approach which progressively is being established in the context of the Digital Graphics Post-Graduation Course. The method used has, basically, generated educational situations able to increase the self-learning capacity of the students; develop skills for collaborative activities to build the knowledge and overtake the limits of time and space imposed by traditional educational systems. The theoretical references adopted to draw the didac
A Tool for Typological Analysis
Any design problem is faced drawing from the architect's knowledge both case knowledge and general knowledge. One type of the latter is abstracted from a multiplicity of cases of which the common features are recognised in such a way as to single out a prototype representing in the best way a class of architectural objects. If applied to a set of residential buildings and to the flats in them the analysis is typological and it is one of the fundamental ways of acquiring general knowledge to be u
Shape Grammars for Innovative Hybrid Typological Design
This paper describes a new methodology of deriving innovative hybrid designs using shape grammars of heterogeneous designs. The method is detailed within three phases of shape grammars: analysis, synthesis and evaluation. In the analysis phase, the research suggests that original rules of each design component are grouped in subclass rule sets to facilitate rule choices. Additionally, adding new hybrid rules to original rules expands the options available to the grammar user. In the synthesis ph
An Evaluation of Neural Spatial Interaction Models Based on a Practical Application
One of the serious problems faced by the Brazilian municipalities is the scarcity of resources for building education infrastructure. This asks for an optimal allocation of the available resources that includes, among other things, a rational spatial arrangement of the supply points (i.e., schools) in order to increase the demand coverage (i.e., students). If it is possible to foresee the regions where the demand is going to be concentrated, it is then possible to plan the location of new
Reinterpretation or replacement? The effects of the information and communication technologies on ur
The timid question ?Virtual spaces or real places?? forms the core of many debates within the spatial sciences addressing theconsequences of the rapid development of information and communication technologies1 on existing spatial structures. So far several opinions rival each other for the interpretation of current and the prediction of future spatial developments. The spacelessness ofcomputer networks and the possibility to transmit data in real-time have lead visionaries to predict a far-reach
Non-Linear Postrationalisation: Architectural Values Emergence in a Teamwork Interpretation
The paper presents the outcomes of the experiment being conducted at the Faculty of Architecture in Bialystok, which derives form three main sources: a new course of architectural composition by computer modelling, developed and conducted in Bialystok postrationalisation as a formulation platform for new architectural values and theories, applied by e.g. Bernard Tschumi the idea of new values emergence resulting form a teamwork, when placed in an appropriate environment; It is assumed that the
What Happened to Collaborative Design?
In this paper we present the results of a comprehensive literature survey on the development of collaborative design. We reviewed 324 papers on collaborative design, taken from various sources (conferences, journals, and PhD-theses). We grouped the papers based on common themes, and in that way derived a classification of themes through the last 25 years (1983-2008). Each category is described, its development, and key publications are identified.
Understanding Leisure Consumption 6
Producer (requires Internet Explorer). This is the sixth in a suite or family of digital learning objects. It concludes a discussion about the evaluation of cultural texts and points the way towards a series of criteria that may be adopted or used for evaluation. References and Further Reading Adorno, T.(1991) The Culture Industry: Selected Essays on Mass Culture. London: Routledge ( see also reading guide) Arnold, M. (1970) Selected Prose London:Penguin Austen-Smith, D.(1994
MAIN AIMS OF THE MODULE To achieve an understanding and practical experience of key principles, methods and theories in the area of educational software. LEARNING OUTCOMES FOR THE MODULE The module provides opportunities for students to develop and demonstrate knowledge and understanding, qualities, skills and other attributes in the following areas: 1. Obtain understand of major learning principles, theories, and approaches 2. Identify key factors of successful educational software design and
Design and Evaluation of Educational Resources (2009)
This course is based on the design, evaluation and production of didactic materials. It is oriented to students of education, but their contents can be useful to any educational professional. It analyzes general aspect of design and production of means to deeply analyze the materials according to a textual, iconic, sound, audiovisual and digital classification.
Mining learning groups' activities in Forum-type tools
Mining data produced by students involved in communication through forum-like tools can help revealing aspects of their communication. In this paper we propose an approach to the construction of models to highlight structural properties of learning groups based on a relational perspective (analysis of chains of references) and the use of Social Network Analysis techniques. These models can be useful both for the tutor and the participants. We begin by introducing the overall approach, then we de