Collaborative learning - New learning models and applications
Distance education defined as education that takes place when the learner and the instructor are in separate location is undergoing changes throughout the world. The teaching environment is undergoing a major shift as more and more programs are offering classes online. This shift is due to rising costs in education, enrollment management issues, and an evolution in the use of distance learning.
How users behave in a combined community/content environment
Currently, combined community/content environments gain increasing importance in different areas of life, ranging from private to educational to corporate contexts. However, since they are still a novel achievement it is not so clear how they should be organised in order to their successful operation. For gaining a deeper insight in what makes such an environment work, the authors systematically analysed two public environments by evaluating user data and an online questionnaire covering the fol
ePortfolios in Education - Learning Tools or Means of Assessment?
ePortfolios are collections of electronic evidence which capture the idea of lifelong learning ePortfolios at school can support the documentation of competences better than normal tests and assessments. The acquired competences may further be transfered from school to the world of work. On the other hand ePortfolios are powerful tools for learning and reflecting.
Lifelong learning for the Italian Public Administration: the MarchE-Learning Project
This paper describes a local experience for the development of a framework program to set up a Continuous Learning System for Public Administration employees of Marche Region, in Central Italy. Such program belongs to a greater national program, aimed at modernizing the Italian Public Administration by means of the application of ICTs. This program is also part of Italian participation in the European Unions Lisbon Strategy, aimed at turning Europe into one of the most competitive knowledge-ba
DRAC (Distributed Remote ACess system) An On-line Open Source Project-based Learning Tool
Project Based Learning is an essential component in modern engineering education. However, it is difficult to implement in a virtual simulation-based approach, and the need of expensive or specialized equipment can make difficult to use this PBL approach in remote learning. In this paper, a web-based portal is presented; it allows remote access to the resources of several PBL laboratories on Electronics, with a significant emphasis on real-time digital and analog processing and multidisciplinary
Evaluating Wiki as a tool to promote quality academic writing skills
In this study we investigated undergraduate teacher trainees' use of wikis, focusing on the use of shared spaces to communicate ideas and generate course specific content. We explored how students, through such activities, were to able to improve their academic writing skills. We discuss writing as a social practice and discuss how wikis might promote better academic writing. With data derived from student discussion boards and a post-module e-mail questionnaire (N=35) our findings indicate that
Learning with the Web 2.0: The Encyclopedia of Life
In the 1990s, the World Wide Web has revolutionized the way in which knowledge seekers satisfy their thirst for knowledge. During the recent years, a technological and social paradigm shift called Web 2.0 attracted a lot of attention in the Internet community and is considered a major evolution of the web. New online applications make it easier for individuals to learn, using the vast information provided by the Internet and the collective intelligence of its users. The Encyclopedia of Life, a g
Sign Language Interpreters Training
Nowadays, the evolution of technology and the increasing use of computers gave the opportunity for developing new methods of education of deaf individuals and sign language interpreters. The e-learning environments that have been developed for the education of sign language provide web-based courses, designed to effectively teach to anyone the Sign Language. Recognizing the difficulties and barriers of sign language training as well as the importance of sign language interpreters for the communi
Exploitation of Croquet CVE Platform for supporting Collaborative e-Learning Environments
This paper reviews the features of five 3 dimensional networked virtual environments which support collaborative learning applications, through the comparison of the tools and services they offer. Following that, we justify our choice of platform, which is the Croquet platform, and discuss design and implementation issues. Finally we present the results of the evaluation process of the virtual environment we developed, which consisted of the participation of twelve postgraduate students who comp
Introduction of Computer Studies to non-science university students: The Sri Lankan experience
Introduction of computer studies as a subject to students in the Faculties of Humanities and Social Sciences in Sri Lankan universities is a relatively recent experience. University of Kelaniya was the first university in Sri Lanka that offered computer studies as a subject to its Bachelor of Arts Degree programme starting in 2001. This paper attempts to analyze the relative performance of science and non-science students offering the same module under the new computer studies curriculum.
An adaptive learning environment in DICE system with TDD model
We introduce an adaptive learning environment named DALM (DICE adaptive learning model) based on DICE test-driven development (TDD) model that was implemented in a parse-tree based automatic on-line grader. In our opinion, there are three variables in DALM. The individual differences (I) classify the learners into several groups. The training method (T) that equivalent to TDD model in DICE can be controlled by DICE system. The learning outcome (O) presents the learning performance of learners wi
Conceptions en santé animale et tutorat assisté par ordinateur
Le travail présenté a été effectué dans le cadre de la validation d'un système expert en santé animal développée par l'INRA. Les conceptions d'éleveurs sont analysées en situation de résolution de problème en élevage porcin afin de les confronter avec celles formalisées dans le système expert porcidact.
Efficient object based streaming framework for web-based education
An efficient moving object extraction algorithm suitable for real-time content-based multimedia streaming systems is proposed in this paper. A Motion Vector (MV) based object extraction is used to dynamically detect the objects. To utilize the bandwidth efficiently, the important object can be real time detected, encoded, and transmitted with higher quality and higher frame rate than those of background. In order to meet the real-time requirement, no computationally intensive operation is includ
Analyzing Sequential Data in Computer-Supported Collaborative Learning
Representations and changes between them play a major role in cognitive development (e.g., Vosniadou, & Brewer, 1992) and education (e.g., Hewson, Beeth, & Thorley, 1998). By definition, change of representations is also indispensable for collaborative work since a common understanding or shared knowledge can only be achieved by a partial convergence of the knowledge structures of the collaborating subjects. This articles presents and discusses knowledge tracking (KT), viz., an approach to analy
Capitalisation dune ressource en or : le dictionnaire
The goal of this paper is to explore extensions to electronic dictionaries. Adding certain functions could considerably extend the range of tasks for which they could provide support. Putting the needed information at the distance of a mouse click would allow for active reading. This would require tight coupling of the dictionary with a text editor: all the information in the dictionary should be accessible via a mouseclick. Dictionaries combined with a flashcard system and an exercise generator
Bridging the Contextual Distance: The e-CASE Learning Environment for Supporting Students Context
Supporting students awareness of the complex way that contextual issues affect knowledge application in authentic situations is a critical instructional mission and can lead to improved problem solving in the workplace. In this work we present the design of e-CASE (Context Awareness Supporting Environment), which is a case based learning environment for supporting instruction in the domain of software development. In designing e-CASE we employ a model for context which further guides the use o
Mixing Human and Software Agents: A Case Study
This paper describes a multi agent approach of the organisation of a collective activity within a pedagogical context. We consider pedagogical situations where students have to explicitly define the articulation of their collective work and then achieve the different tasks they have defined. Our objective is to support these students by taking some of these tasks in charge whilst making them work out such organisation features. For this purpose, we propose to consider that the group of students
Dialogue in context, towards a referential approach in collective learning
In this article, we present research in the making of a collective work environment within the framework of a distance education course. We base our theoretical and methodological standpoints on examples of dialogical discourses recorded within the framework of this CSCL system called Symba. In fact, the results of previous research lead us to rethink our vision of the study of collaborative moments between participants in a computer-supported human learning environment that proposes several com
Using e-mail to support reflective narration
This article presents an exploratory study of e-mail use for reflective narration. Narration is viewed from three perspectives: the narrating act, the narrative statement, and the story. These perspectives are used to characterize the 69 e-mails that were exchanged between 13 groups of children from three primary schools. The findings show that e-mail narration has monologic and dialogic qualities, and leads to cognitive and personal reflections on the learning task. We conclude that e-mail can
Progressive computer-supported modelling as a learner activity: A tool for understanding
Recently, computer modelling has been added as a new topic in final examination programmes for physics and mathematics in the Netherlands. It involves constructing, running, evaluating, and extending simulation models. Currently, we are developing curriculum materials to support this new topic. In the course of our work, we became convinced that computer-supported modelling should be an integrated part of the curriculum from early on. Constructing a model involves identifying components, propert