Martin Luther King's last speech King's last speech, "I've Been to the Mountaintop", was given on April 3, 1968 at Mason Temple, the World Headquarters of the Church of God in Christ. King was assassinated one day later.
King's last speech, "I've Been to the Mountaintop", was given on April 3, 1968 at Mason Temple, the World Headquarters of the Church of God in Christ. King was assassinated one day later.
Aerial view of Pomona College
Pomona College and city of Claremont from southwest. Railroad tracks and station appear along bottom of photograph.
Pipestone, Minnesota -- National Register of Historic Places Travel Itinerary
features an area in the southwest corner of Minnesota that reflects a rich history of American Indian quarrying, prosperity brought by the railroad and mining enterprises, and a distinctive natural landscape. This National Register of Historic Places Travel itinerary highlights 30 historic places, including buildings constructed with beautiful local red stone and land still sacred to American Indians.
A Roadmap for Education Technology
This report describes the initial findings of several workshops convened in 2009 to consider the future of education and in particular the role of technology and computer science in education. Through a series of facilitated collaborative workshops, leaders in several disciplines engaged in conversations that cast computers in the role of facilitating education in the future and recommended a research agenda for federal funding.,Research report
Over and Inside the Ivory Bridge: How Universities will Become Ideal Places Where to Learn
This Paper presents the Learnovation vision for 2025 in the areas of Higher Education, Evolved Distance Education and Virtual Mobility. There are several common features in the above e-learning fields. All three areas cover larger scale, state-supported or maintained systems. These fields have significant records of contributions in the modernisation processes of education, through the integration of ICTs and open learning methods. In the meantime, they represent a kind of marker, being quit
First operational version of the web-based tool supporting argumentative collaboration towards learn
This document reports on the first operational version of CoPe_it!, the web-based tool supporting argumentative collaboration towards learning, which is being developed in the context of the PALETTE project. We present the functionality of the tool, the basic concepts behind it, as well as the various views and projections available for the visualization of the argumentative process. Some first results from the use of the tool are also provided. We conclude with a set of new functionality items,
Digital literacy towards a re description of literacy for the digital learning environments
The concepts of digital literacy and digital competence are the focus in this paper. The paper will argue that the traditional concepts regarding literacy need to be re described and augmented when faced with the challenges and affordances of the digital learning environments. The paper will suggest a theoretical framework for how to understand the ways in which young people include digital technologies into their social and cultural practices. Some examples from the empirical material w
MOSEP More Self-Esteem With My E-Portfolio
Development of a Train-the-Trainer Course for E-Portfo
This paper gives an insight into the MOSEP project, funded by the European Commission (Leonardo da Vinci Programme). The project focuses on the high dropout rates amongst young students (14-16) in the transition phase from middle to upper secondary school or into first vocational education. MOSEP addresses this problem by proposing to introduce the method of electronic learning and development portfolios (e-portfolios) specifically designed for effectively teaching and consulting this difficult
The Global Life Long Learning Communities (GL3C) Project
In our opinion learning is moving from pushing content to an individual into the integration of formal & informal learning, just in time help and coaching, and is highly adaptive. There is a way to improve how people, organizations, and institutions are learning and working together. Therefore the Global Learning Institute and RSM Erasmus University launched the Global Life Long Learning Communities (GL3C) project and invites you to join. We started this project by first determining the cause as
Self-regulated Learning in Technology Enhanced Learning Environments: A European Review
The study was carried out in the KALEIDOSCOPE seed project "Self-regulated Learning in Technology Enhanced Learning Environments" and reports the results of desktop studies carried out by KALEIDOSCOPE members from eight European countries.,Research report
Automated Analysis of Students Free-text Answers for Computer-Assisted Assessment
We present an approach to Computer-Assisted Assessment of free-text material based on symbolic analysis of student input. The theory that underlies this approach arises from previous work on DidaLect, a tutorial system for reading comprehension in French as a Second Language. The theory enables processing of a free-text segment for assessment to operate without precoded reference material. A study based on a small collection of student answers to several types of questions has justified our appr
Sequence effects in solving knowledge-rich problems: The ambiguous role of surface similarities
Sequence effects are said to occur whenever the problem solving performance varies as a function of the order in which problems are solved. We present a framework that explain sequence effects as a result of (a) learning during solving a problem and of (b) transferring the learned content on succeeding problems. In two experiments we studied the ambiguous influence of surface similarities among structurally dissimilar knowledge-rich problems on sequence effects. These experiments demonstrate tha
Problems and Opportunities of Learning together in a Virtual Learning Environment
This chapter explores new ways of collaborative learning in a virtual learning environment based on our acquisition of knowledge from previous experience. We identify both the problems faced in real collaborative learning practices and the ways these problems can be overcome and become opportunities for more efficient learning. These issues concern pedagogical, organisational and technical elements and constraints that influence the successful application of collaborative learning in distance ed
Virtual Learning Environments
Is the concept of 'virtual learning environment' just a popular label to describe any educational software? No, the concept includes several interesting features that justify the use of a specific label. We review these features in the first part of our contribution. Do these features guarantee pedagogical effects? No, we review in the second some potential contributions of virtual learning environments.Turning potential effects into actual outcomes is the challenge of designers.
Does collaboration increase or decrease cognitive load during learning? On one hand, collaboration enables some degree of division of labour that may reduce cognitive load. On the other hand since interacting, expressing thoughts, monitoring anothers understanding, grounding, etc., are mechanisms inducing some extraneous cognitive load, they may create cognitive overload and impede learning mechanisms. However this additional load may explain why collaboration sometimes leads to knowledge cons
Gridifying IBM's Generic Log Adapter to Speed-Up the Processing of Log Data
Problem determination in today's computing environments consumes between 30 and 70% of an organizations IT resources and represents from one third to one half of their total cost of ownership. The first step to cutting down costs in this area and to enable autonomic computing systems is to have all parts of the system report status in a common log data format and semantics in order to be able to exploit the status information of the system as a whole. The Generic Log Adapter (GLA) is a generic
A Grid-aware Implementation for Providing Effective Feedback to On-line Learning Groups
Constantly providing feedback to on-line learning teams is a challenging yet one of the latest and most attractive issues to influence learning experience in a positive manner. The possibility to enhance learning groups participation by means of providing appropriate feedback is rapidly gaining popularity due to its great impact on group performance and outcomes. Indeed, by storing parameters of interaction such as participation behaviour and giving constant feedback of these parameters to the
Enabling Efficient Real Time User Modeling in On-line Campus
User modelling in on-line distance learning is an important research field focusing on two important aspects: describing and predicting students actions and intentions as well as adapting the learning process to students features, habits, interests, preferences, and so on. The aim is to greatly stimulate and improve the learning experience. In this context, user modeling implies a constant processing and analysis of user interaction data during long-term learning activities, which produces l
An Algebra Subsystem for Diagnosing Students' Input in a Physics Tutoring System
To help a student in an introductory physics course do quantitative homework problems, an intelligent tutoring system must determine information of an algebraic nature. This paper describes a subsystem which resolves such questions for Andes2. The capabilities of the subsystem would be useful for any ITS which deals with problems involving complex systems of equations. This subsystem is capable of 1) solving the systems of equations at the level of introductory physics problems, 2) checking the
Autoevaluation in 8086 assembly language programming
Autoevaluation (self assessment) is more and more developed for teaching at university. We present our contribution to this pedagogical resource. Our exercises are intended for students in second year at the University of Paris 6 for the module "Computer Architecture". These numerous exercises complete the classical courses and allow students to check their know-how. We have experimented with success our set of exercises for the past 2 years with numerous students in UTES1. Uteval software has b