Améliorer un dispositif pédagogique par l'intégration de nouveaux canaux de communication
L’analyse des résultats de l’expérimentation d’un dispositif pédagogique instrumenté par les TIC pour un apprentissage de savoir faire par projets a mis en évidence des ruptures dans la communication. Ces ruptures sont liées à la difficulté d’accès à Internet dans certaines situations (alternance…). Face à ce constat, nous avons décidé d’introduire un nouveau canal de communication, a priori disponible en masse chez les étudiants : le téléphone mobile. Cette publication pr
Author(s): Leclet Dominique,Leprêtre Eric,Peter Yvan,Quenu-J

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Une expérience de construction de cartes conceptuelles dans un contexte de téléapprentissage univ
Nous décrivons une expérimentation de construction de cartes conceptuelles par des étudiants adultes dans un cours universitaire en sciences cognitives diffusé en ligne dans un contexte de formation à distance. Chaque étudiant est invité à élaborer une carte conceptuelle après lecture de textes. Les cartes conceptuelles sont réalisées à l'aide du logiciel MOT, permettant une représentation graphique des connaissances selon une technique de modélisation par objets typés. Les étud
Author(s): Basque Josianne,Pudelko Béatrice,Legros Denis

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Une réflexion sur les fonctions attribuées aux TIC en enseignement universitaire
Dans cet article, nous tentons de démontrer que la définition des technologies de l’information et de la communication (TIC) utilisées à des fins pédagogiques dépasse la définition classique des « médias d’apprentissage », auxquels elles sont souvent assimilées. Après une analyse de chacune des trois composantes du concept de TIC (technologies, information, communication), nous proposons une définition permettant d’en clarifier ses frontières. Nous analysons ensuite en quoi ce c
Author(s): Basque Josianne

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Realism in the design process and credibility of a simulation-based virtual laboratory
The credibility of an instructional simulation is a most important issue in distance education, where it may replace hands-on activities. This credibility is based in large part upon verisimilitude, a perception strongly influenced by the simulation’s realism. This paper presents a case study encompassing the design process of a simulation-based virtual laboratory, which was guided by a realism principle, and an investigation of its credibility among potential users. We found that many characte
Author(s): Couture Marc

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Flexible navigation for the pedagogical hypermedia design and evaluation improvement
We are working on a method, called CEPIAH, for the design and the evaluation of pedagogical hypermedia. We propose a web based system used to help teachers to design hypermedia documents and to evaluate their prototypes. Having already elaborated a methodology for the evaluation of interactive pedagogical hypermedia (EMPI), the experience and the acknowledgement we have is able to upgrade the design help. To help the designer in his instructional Web site creation we developed an interactive gui
Author(s): Giacomini Pacurar Ecaterina,Trigano Philippe

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CEPIAH, a method for Evaluation and Design of Pedagogical Hypermedia
We are working on a method, called CEPIAH. We propose a web based system used to help teachers to design multimedia documents and to evaluate their prototypes. Our tool integrates two modules such as EMPI (Evaluation of Multimedia Pedagogical and Interactive software), and SP/UL/FC, a method for designing pedagogical hypermedia. The EMPI module is used to evaluate multimedia software used in educational context. We structured a knowledge base composed of a list of evaluation criteria, grouped th
Author(s): Trigano Philippe,Pacurar Giacomini Ecaterina

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Réduire l'écart entre formations théorique et pratique en chirurgie : conception d'un EIAH
L'objet de la recherche présentée est de concevoir un environnement informatique d'apprentissage qui permette de réduire l'écart entre la formation théorique des chirurgiens et leur formation pratique, qui se déroule principalement sur le mode du compagnonnage. L'article expose la méthodologie et quelques illustrations du travail didactique d'analyse des connaissances et du système d'enseignement / apprentissage en milieu hospitalier (chirurgie orthopédique). La prise en compte dans l'E
Author(s): Vadcard Lucile,Luengo Vanda

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Fédération de ressources pédagogiques
La virtualisation des ressources pédagogiques est devenue un aspect crucial de l'EIAH, et ce pour plusieurs raisons : (a) atteindre cet objectif pour faire face à l'évolution rapide des technologies et une nécessité d'apprentissage et de savoir-faire primordiale pour la survie de tous, (b) rendre nos outils attractifs et pérennes, et (c) se répartir la construction d'un patrimoine de ressources pédagogiques. De nombreux systèmes d'apprentissage existent aujourd'hui mais leurs ressources
Author(s): Vidal Philippe,Broisin Julien

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Intérêt du concept de conflit instrumental pour la compréhension des usages des EIAH
Cet article présente le concept de conflit instrumental qui s'inspire du concept d'instrument et qui prend place dans la théorie de l'activité humaine. Il s'agit à travers ce concept d'examiner les trois composants en jeu dans une situation d'enseignement-apprentissage avec un EIAH : l'artefact didactique, l'artefact pédagogique, l'artefact technique. La prise en considération d'éventuels conflits instrumentaux lors de l'usage d'un EIAH permet d'améliorer l'analyse des difficultés posé
Author(s): Marquet Pascal

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Knowledge Convergence in Computer-Supported Collaborative Learning: The Role of External Representat
This study investigates how two types of graphical representation tools influence the way in which learners use knowledge resources in two different collaboration conditions. In addition, the study explores the extent to which learners share knowledge with respect to individual outcomes under these different conditions. The study also analyzes the relationship between the use of knowledge resources and different types of knowledge. The type of external representation (content-specific vs. conten
Author(s): Fischer Frank,Mandl Heinz

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Web 2.0 for Content for Learning and Teaching in Higher Education
The study will provide a set of recommendations for the JISC, institutions, and teachers on the effective use of Web 2.0 technologies for sharing content for teaching and learning. This will be achieved by desk research building on JISC funded and other work already undertaken, and widespread consultation across the community through an online workshop. The desk research will look at both existing practice and institutional policies which can facilitate or inhibit the use of Web 2.0 technologie
Author(s): Franklin Tom,Van Harmelen Mark

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Grounding Collaborative Knowledge Building in Semantics-Based Critiquing
In this paper we investigate the use of Latent Semantic Analysis (LSA), Critiquing Systems, and Knowledge Building to support computer-based teaching of English composition. We have built and tested an English Composition Critiquing System that make use of LSA to analyze student essays and compute feedback by comparing their essays with teacher's model essays. LSA values are input to a critiquing component to provide a user interface for the students. A software agent can also use the critic fe
Author(s): Mørch Anders,Cheung William,Wong Kelvin,Liu Jimin

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The Grid Shared Desktop for CSCL
The Grid Shared Desktop (GSD) is a collaborative environment that provides a multidimensional humans-to-machine-to-humans interface by the means of multiples cleverly intricated desktops. The GSD is a platform independent solution that benefits of the intrinsic advantages of the Grid technology such as scalability and security. In order to verify that our GSD solution meets CSCL requirements, we have conducted experiments in the context of the ELeGI project. As part of the project use cases, the
Author(s): Cerri Stefano A.,Crubézy Monica,Dugénie Pascal,J

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COML (Classroom Orchestration Modelling Language) and Scenarios Designer: Toolsets to Facilitate Col
In a one-to-one collaborative learning classroom supported by ubiquitous computing, teachers require tools that allow them to design of learning scenarios, and to manage and monitor the activities happening in the classroom. Our project proposes an architecture for a classroom management system and a scenarios designer tool, both based on a Classroom Orchestration Modelling Language (COML), to support these requirements. We are developing and testing this with the GroupScribbles software using a
Author(s): Niramitranon Jitti,Sharples Mike,Greenhalgh Chris

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Selected Papers from the Kaleidoscope Convergence Workshop
To foster synergy between research on collaborative, mobile and inquiry learning and between different scientific and methodological perspectives (namely, educational design, psychology and computer science) and to strengthen the cohesion of the community, the Kaleidoscope network has decided to organise a “Convergence Workshop” in conjunction with the 2006 Contractors' General Assembly in Amsterdam, Dec. 4-6. The two fields of collaborative and inquiry learning have bee
Author(s): Hoppe Ulrich,Schoonenboom Judith,Sharples Mike,Was

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Uso di manipolatori simbolici nell'introduzione all'algebra: realizzazione e sperimentazione di un p
The thesis presents the theoretical background and the main ideas underlying the design, development and experimentation of L'Algebrista, a prototype of symbolic manipulator to introduce pupils to algebra as a theory. The main theoretical framework refers to the theories of Anna Sfard concerning objectification in mathematics.,Unpublished graduation thesis
Author(s): Cerulli Michele

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The Model of Collaborative Learning GRID to activate interactivity for Knowledge Building
The purpose of this study is to support the learning activity in the Internet learning space. In this paper, we examine the GRID technology as the knowledge management for supporting "collaborative learning" / " collaboration in learning" (CL). RAPSODY-EX (REX) is a distributed learning support environment organized as a learning infrastructure. REX can effectively carry out to support collaborative activities in asynchronous/ synchronous learning mode. The mixed distributed learning environme
Author(s): Okamoto Toshio,Kayama Mizue

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Building Assessment Web Service from Question Type Learning Objects
In this paper we discuss the TestTool system as an established testing system model, the one that is being used in real educational settings and supports self-assessment as well as testing learning practices. We then elaborate how this learning object-based system is being re-engineered and extended within the context of Web service oriented architecture. Testing Web service implementation along with considerations regarding how e-learning services from distributed Learning Objects could be com
Author(s): Reklaitis Vytautas,Baniulis Kazys,Aukstakalnis Ner

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The times they are a-changing: the subculture of music and ICT in the classroom
This paper reports findings from the Economic and Social Research Council (ESRC) funded research project InterActive Education, which focused on the ways in which new technologies can improve teaching and learning in educational settings. We draw upon data which emanates from the work of seven music teachers working in English primary and secondary schools, who collaborated with university researchers to research their classrooms. Through our analyses of video data, teacher interviews and teach
Author(s): Gall Marina,Breeze Nick

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Knowledge Structures and Didactic Model Selection in Learning Object Navigation
In this paper two levels of content aggregation are considered: (i) a ‘conceptual level’ of the content of the learning objects, and (2) a ‘didactic preference level’ of the specific preferences expressed by a taecher or educational institution. We then present a knowledge structure model in which the learning objects are organized according to constraints imposed at these two distinct levels. The structure on the learning objects is then used to restrict the number of learning paths ava
Author(s): Albert Dietrich,Stefanutti Luca

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