Light It Up
Through an introduction to the design of lighting systems and the electromagnetic spectrum, students learn about the concept of daylighting as well as two types of light bulbs (lamps) often used in energy-efficient lighting design. Students learn how the application of something as simple, and free, as natural light can help them improve the future of generations to come.
Making a Liquid Xylophone
Students design musical instruments inspired by what they learn in an experiment with beakers of different liquids. In the “research and investigate” stage of design, they experiment to determine the general relationship between pitch (frequency) and liquid density. They use their results to draw designs for instruments that can create sound at several different pitches.
Soil Investigations
Students learn the basics about soil, including its formation, characteristics and importance. They are also introduced to soil profiles and how engineers conduct site investigations to learn about soil quality for development, contamination transport, and assessing the general environmental health of an area.
Faulty Movement
In this activity, students are introduced to faults. They will learn about different kinds of faults and understand their relationship to earthquakes. The students will build cardboard models of the three different types of faults as they learn about how earthquakes are formed.
Let’s Move It!
Students explore methods employing simple machines likely used in ancient pyramid building, as well as common modern-day material transportation. They learn about the wheel and axle as a means to transport materials from rock quarry to construction site. They also learn about different types and uses of a lever for purposes of transport. In an open-ended design activity, students choose from everyday materials to engineer a small-scale cart and lever system to convey pyramid-building materials.
Boxed In and Wrapped Up
Students find the volume and surface area of a rectangular box (e.g., a cereal box), and then figure out how to convert that box into a new, cubical box having the same volume as the original. As they construct the new, cube-shaped box from the original box material, students discover that the cubical box has less surface area than the original, and thus, a cube is a more efficient way to package things. Students then consider why consumer goods generally aren’t packaged in cube-shaped boxes,
Master's student CuiCui Chen examines the future role of biofuels
Researchers from the MIT Joint Program on the Science and Policy of Global Change describe their research and why it is important
Master's student Paul Kishimoto makes complex climate and economic models user-friendly
Researchers from the MIT Joint Program on the Science and Policy of Global Change describe their research and why it is important
Part 3, "Behave!" Censoring Game Sex
Part 3,""Behave!" Censoring Game Sex" Depictions of sex have a long history of being controversial in any medium, and here we are going to take a look at, discuss, and even****play** some examples from
the history of video games. How has this evolving medium depicted the sex act, both
visually and interactively, and how has this been shaped by the rise of game rating
systems, both in the U.S. and in other parts of the world? Why do some people find these
games even more objectionable th
Part 2, "Behave!" Censoring Game Sex
Part 2,""Behave!" Censoring Game Sex" Depictions of sex have a long history of being controversial in any medium, and here we are going to take a look at, discuss, and even****play** some examples from
the history of video games. How has this evolving medium depicted the sex act, both
visually and interactively, and how has this been shaped by the rise of game rating
systems, both in the U.S. and in other parts of the world? Why do some people find these
games even more objectionable th
EVER '11: Pneu Scooter and RazEr rEVolution
Pneu Scooter and RazEr rEVolution cruising outside of the Grimaldi Forum in Monaco for the EVER '11 Conference and Exhibition on Ecological Vehicles and Renewable Energies. These are electric kick scooters with custom-built rear wheel hub motors.
More info:
scolton.blogspot.com
www.etotheipiplusone.net
Part 1, "Behave!" Censoring Game Sex
Part 1,""Behave!" Censoring Game Sex" Depictions of sex have a long history of being controversial in any medium, and here we are going to take a look at, discuss, and even****play** some examples from
the history of video games. How has this evolving medium depicted the sex act, both
visually and interactively, and how has this been shaped by the rise of game rating
systems, both in the U.S. and in other parts of the world? Why do some people find these
games even more objectionable th
"The Global Games - Challenges, Trends, & Innovation" - AECOM
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How old is the universe? (part 2)
Watch video of Vanderbilt Professor David A. Weintraub speaking March 30 on “How Old is the Universe?” as part of the Osher Lifelong Learning Institute. David A. Weintraub is professor of astronomy, director of the Communication of Science & Technology program, and director of Undergraduate Studies for Department of Physics & Astronomy at Vanderbilt University.keep reading »
The Americas in the Age of Revolution, 1776-1836 (part 2)
Watch video of Marshall Eakin, professor of history at Vanderbilt University, speaking March 30 on ”The Americas in the Age of Revolution, 1776-1836,” as part of the Osher Lifelong Learning Institute. The revolution that created the United States was only one of many American revolutions. From 1776 to 1836, wars for independence erupted throughout the Americas—from Bostonkeep reading »
Next Steps
Scattering is fundamental to almost everything we know about the world, such as why the sky is blue. Tunnelling is entirely quantum-mechanical and gives rise to such phenomena as nuclear fusion in stars. Examples and applications of both these fascinating concepts are investigated in this unit.
6 Summary
Scattering is fundamental to almost everything we know about the world, such as why the sky is blue. Tunnelling is entirely quantum-mechanical and gives rise to such phenomena as nuclear fusion in stars. Examples and applications of both these fascinating concepts are investigated in this unit.
5.4 The scanning tunnelling microscope
Scattering is fundamental to almost everything we know about the world, such as why the sky is blue. Tunnelling is entirely quantum-mechanical and gives rise to such phenomena as nuclear fusion in stars. Examples and applications of both these fascinating concepts are investigated in this unit.
5.3 Stellar astrophysics
Scattering is fundamental to almost everything we know about the world, such as why the sky is blue. Tunnelling is entirely quantum-mechanical and gives rise to such phenomena as nuclear fusion in stars. Examples and applications of both these fascinating concepts are investigated in this unit.
5.2 Alpha decay
Scattering is fundamental to almost everything we know about the world, such as why the sky is blue. Tunnelling is entirely quantum-mechanical and gives rise to such phenomena as nuclear fusion in stars. Examples and applications of both these fascinating concepts are investigated in this unit.













