Number Line Bounce - Virtual Manipulative
This virtual manipulative can be used to visualize a sequence of operations on a number line and to create number sentences representing the operations. There are more instructions on the right side of the Java applet.
The Place Value Number Line - Virtual Manipulative
A number line is a common representation of integers used to teach concepts of positive and negative numbers, zero, place-value, and arithmetic operations. The Place Value Number Line manipulative is designed to introduce, practice, and test skills in representing place value on a number line. There are instructions on the right side of the Java applet.
Rectangle Division - Virtual Manipulative
Use this virtual manipulate to explore and practice division using pictures.
The grid shows a big number divided by a little number. The big number is the total number of blue and red blocks. The little number is the height of the blue rectangle. The number of red blocks is the remainder left over when the big number is divided by the little number
Rectangle Multiplication - Virtual Manipulative
This virtual manipulative allows the user to visualize the product of two factors in three different ways: click on any of the options below the array to choose Grouping, Common, or Lattice. There are more directions on the right side of the Java applet
Factor Tree - A Virtual Manipulative
Factor numbers using a tree diagram. This manipulative allows you to construct factor trees (to the prime factors) for two numbers, and then from the prime factorization, you are asked to identify the Least Common Multiple (LCM) and the Greatest Common Factor (GCF) of the two given numbers.
There are more instructions to the right of the manipulative.
Spinners - Virtual Manipulative
This virtual manipulative can be used to teach about chance and random choices. You may:
-Spin the spinner
-Change spinner regions (Name, Color, and Size)
-Record results from multiple spins
There are more directions on the right side of the Java applet.
Towers of Hanoi - A Virtual Manipulative
The goal of the towers of Hanoi problem is to move a stack of disks from one peg to another in as few a moves as possible. The rules are:
-You may move only one disk at a time.
-You may not stack larger disks on top of smaller disks.
There are more instructions to the right of the manipulative.
Coin Problem - A Virtual Manipulative
The goal of this problem is to use the balance scale to compare coin weights in order to discover which of the coins is counterfeit. After familiarizing yourself with the problem, see if you can discover the conterfeit coin in as few weighings as possible. There are more instructions to the right of the manipulative.
'Let's Make a Deal' - A Virtual Probability Manipulative
This probability game is an electronic version of the old TV game show Let's Make a Deal, hosted by Monty Hall.
Behind one of the doors is a grand prize, the other two doors lead to some real losers. To play the game, select a door by clicking on it. "Monty" then reveals what is behind one of the two doors that you didn't open. You are then given the option to stick with your original selection or switch to the other door.
The game can be played repeatedly with the results updated on
Eric Whitacre's Virtual Choir and Backgound Story - CTV Toronto
Eric Whitacre & Scott Haines created a "Virtual Choir" on YouTube with 185 voices. This is a background story from CTV News Toronto & cnn.com. (02:16)
Eric Whitacre's Virtual Choir - 'Sleep'
Slow squeezed for maximum freshness, this is Eric Whitacre's "Sleep" performed by Eric Whitacre's Virtual Choir. This video features a hundred and more voices from around the world in a virtual choir. Whitacre is an American composer of choral, wind, and electronic music.
Eric Whitacre's Ground-Breaking Virtual Choir - 'Lux Aurumque'
This video features a hundred and more voices from around the world in a virtual choir. Whitacre is an American composer of choral, wind, and electronic music.
PRODUCED AND MANAGED BY: Scott Haines COMPOSED AND CONDUCTED BY: Eric Whitacre
Representing 12 Countries: Austria, Argentina, Canada, Germany, Ireland, New, Zealand, The Philippines
Singapore, Spain, Sweden, United Kingdom, United States of America
Algebra Tiles - A Virtual Manipulatives
Add tiles to the workspace
Click on any of the buttons below the workspace to add a tile to the workspace. Drag the tile to the desired location on the workspace. Dragging a tile to the left or bottom axes will make it a factor of a product you are representing.
Move your mouse over the corner of a tile. A round dot will appear that can be used to rotate the tile by moving the mouse in a circular motion. When you release the mouse
Fifteen Puzzle - A Virtual Manipulative
The goal of this puzzle is to rearrange the fifteen numbered tiles to make a particular pattern.
There are fifteen numbered tiles and one blank space. The tiles are moved around by clicking on a tile next to the blank space (with one edge next to the blank) to slide it into the blank spot.
Pentominoes - A Virtual Manipulative
Add a pentomino to the workspace
Click on the button of the shape you want. You can move a pentomino by clicking and dragging it to a new location. When you place a pentomino next to another one, their edges will snap together.
Click on the corner of the pentomino. Hold down the mouse button and move the mouse in a circular motion to rotate the pentomino. Then release the mouse button.
Triominoes – A Virtual Manipulatve
Manipulate the puzzle pieces and find multiple solutions. There are instructions to the right of the manipulative.
Color Chips - Subtraction - A Virtual Manipulative
This virtual manipulative uses plus-minus chips to demonstrate adding positive and negative values.
Using this virtual manipulative you may:
-Solve a problem using chips
-Try a new problem
There are instructions to the right of the manipulative.
Fibonacci Sequence - A Virtual Manipulative
Fibonacci Sequence – Explore the Fibonacci sequence and the golden ratio. There are instructions to the right of the manipulative.
Function Machine (Input, Output) - A Virtual Manipulative
This virtual manipulative is designed to teach the concept of a function by allowing you to experiment with various functions.
Observe the output of a function by dragging numbers from the top left corner to the IN chute of the function machine. The function machine will process the number and produce an output value.
-Make a guess what function the machine is using by observing the output.
-Use your guess to decide what the remaining entries of the table shoul
Algebra Balance Scales - A Virtual Manipulative
This virtual manipulative allows you to solve simple linear equations through the use of a balance beam. Unit blocks (representing 1s) and X-boxes (for the unknown, X), are placed on the pans of a balance beam. Once the beam balances to represent the given linear equation, you can choose to perform any arithmetic operation, as long as you DO THE SAME THING TO BOTH SIDES, thus keeping the beam balanced. The goal, of course, is to get a single X-box on one side, with however many unit blocks neede