As Chief Operating Officer for Sledgehammer Games, Andy Wilson (Computer Science, 2001) has worked within some of the biggest video game franchises in the history of the medium, including Call of Duty. He'll reflect on his career in the industry and share advice for any budding game designers.
The event will cover:
- The structure of a typical games team and the publisher/developer relationship
- Core disciplines and roles
- A typical Project Lifecycle
- Advice for aspiring game developers in the current climate, including tools and technologies to be aware of
- Career journeys of the Sledgehammer Development Team
- Current and future trends to consider
This is an in-person event, hosted on Jubilee Campus and open to students, staff and alumni. Doors open at 5.45pm and there are facilities both on campus and nearby should you want to make an afternoon or an evening of it!